replicant-frameworks_native/include/ui/Surface.h

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_SURFACE_H
#define ANDROID_UI_SURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
#include <ui/ISurface.h>
#include <ui/PixelFormat.h>
#include <ui/Region.h>
#include <ui/ISurfaceFlingerClient.h>
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class SurfaceComposerClient;
class Surface : public RefBase
{
public:
struct SurfaceInfo {
uint32_t w;
uint32_t h;
uint32_t bpr;
PixelFormat format;
void* bits;
void* base;
uint32_t reserved[2];
};
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bool isValid() const { return this && mToken>=0 && mClient!=0; }
SurfaceID ID() const { return mToken; }
status_t lock(SurfaceInfo* info, bool blocking = true);
status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
status_t unlockAndPost();
status_t unlock();
void* heapBase(int i) const;
uint32_t getFlags() const { return mFlags; }
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// setSwapRectangle() is mainly used by EGL
void setSwapRectangle(const Rect& r);
const Rect& swapRectangle() const;
status_t nextBuffer(SurfaceInfo* info);
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sp<Surface> dup() const;
static sp<Surface> readFromParcel(Parcel* parcel);
static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel);
static bool isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs);
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status_t setLayer(int32_t layer);
status_t setPosition(int32_t x, int32_t y);
status_t setSize(uint32_t w, uint32_t h);
status_t hide();
status_t show(int32_t layer = -1);
status_t freeze();
status_t unfreeze();
status_t setFlags(uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(const Region& transparent);
status_t setAlpha(float alpha=1.0f);
status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
status_t setFreezeTint(uint32_t tint);
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uint32_t getIdentity() const { return mIdentity; }
private:
friend class SurfaceComposerClient;
// camera and camcorder need access to the ISurface binder interface for preview
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friend class Camera;
friend class MediaRecorder;
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// mediaplayer needs access to ISurface for display
friend class MediaPlayer;
friend class Test;
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const sp<ISurface>& getISurface() const { return mSurface; }
// can't be copied
Surface& operator = (Surface& rhs);
Surface(const Surface& rhs);
Surface(const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
const ISurfaceFlingerClient::surface_data_t& data,
uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
bool owner = true);
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Surface(Surface const* rhs);
~Surface();
Region dirtyRegion() const;
void setDirtyRegion(const Region& region) const;
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// this locks protects calls to lockSurface() / unlockSurface()
// and is called by SurfaceComposerClient.
Mutex& getLock() const { return mSurfaceLock; }
sp<SurfaceComposerClient> mClient;
sp<ISurface> mSurface;
sp<IMemoryHeap> mHeap[2];
SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
const bool mOwner;
mutable void* mSurfaceHeapBase[2];
mutable Region mDirtyRegion;
mutable Rect mSwapRectangle;
mutable uint8_t mBackbufferIndex;
mutable Mutex mSurfaceLock;
};
}; // namespace android
#endif // ANDROID_UI_SURFACE_H