replicant-frameworks_native/include/gui/SensorManager.h

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_GUI_SENSOR_MANAGER_H
#define ANDROID_GUI_SENSOR_MANAGER_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/Singleton.h>
#include <utils/Vector.h>
#include <gui/SensorEventQueue.h>
// ----------------------------------------------------------------------------
// Concrete types for the NDK
struct ASensorManager { };
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
class ISensorServer;
class Sensor;
class SensorEventQueue;
// ----------------------------------------------------------------------------
class SensorManager : public ASensorManager, public Singleton<SensorManager>
{
public:
SensorManager();
~SensorManager();
ssize_t getSensorList(Sensor**) const;
Sensor* getDefaultSensor(int type);
sp<SensorEventQueue> createEventQueue();
private:
sp<ISensorServer> mSensorServer;
Sensor* mSensorList;
Vector<Sensor> mSensors;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_GUI_SENSOR_MANAGER_H