2010-06-30 23:10:35 +00:00
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_INPUT_DEVICE_H
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#define _UI_INPUT_DEVICE_H
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#include <ui/EventHub.h>
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#include <ui/Input.h>
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#include <utils/KeyedVector.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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#include <utils/RefBase.h>
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#include <utils/String8.h>
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#include <utils/BitSet.h>
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#include <stddef.h>
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#include <unistd.h>
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/* Maximum pointer id value supported.
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* (This is limited by our use of BitSet32 to track pointer assignments.) */
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#define MAX_POINTER_ID 31
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/* Maximum number of historical samples to average. */
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#define AVERAGING_HISTORY_SIZE 5
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namespace android {
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extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
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extern int32_t rotateKeyCode(int32_t keyCode, int32_t orientation);
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2010-07-15 01:48:53 +00:00
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2010-06-30 23:10:35 +00:00
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/*
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* An input device structure tracks the state of a single input device.
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*
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* This structure is only used by ReaderThread and is not intended to be shared with
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* DispatcherThread (because that would require locking). This works out fine because
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* DispatcherThread is only interested in cooked event data anyways and does not need
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* any of the low-level data from InputDevice.
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*/
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struct InputDevice {
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struct AbsoluteAxisInfo {
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bool valid; // set to true if axis parameters are known, false otherwise
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int32_t minValue; // minimum value
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int32_t maxValue; // maximum value
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int32_t range; // range of values, equal to maxValue - minValue
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int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
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int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
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};
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struct VirtualKey {
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int32_t keyCode;
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int32_t scanCode;
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uint32_t flags;
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// computed hit box, specified in touch screen coords based on known display size
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int32_t hitLeft;
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int32_t hitTop;
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int32_t hitRight;
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int32_t hitBottom;
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inline bool isHit(int32_t x, int32_t y) const {
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return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
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}
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};
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struct KeyboardState {
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struct Current {
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int32_t metaState;
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nsecs_t downTime; // time of most recent key down
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} current;
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void reset();
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};
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struct TrackballState {
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struct Accumulator {
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enum {
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FIELD_BTN_MOUSE = 1,
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FIELD_REL_X = 2,
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FIELD_REL_Y = 4
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};
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uint32_t fields;
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bool btnMouse;
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int32_t relX;
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int32_t relY;
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inline void clear() {
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fields = 0;
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}
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inline bool isDirty() {
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return fields != 0;
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}
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} accumulator;
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struct Current {
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bool down;
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nsecs_t downTime;
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} current;
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struct Precalculated {
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float xScale;
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float yScale;
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float xPrecision;
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float yPrecision;
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} precalculated;
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void reset();
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};
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struct SingleTouchScreenState {
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struct Accumulator {
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enum {
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FIELD_BTN_TOUCH = 1,
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FIELD_ABS_X = 2,
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FIELD_ABS_Y = 4,
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FIELD_ABS_PRESSURE = 8,
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FIELD_ABS_TOOL_WIDTH = 16
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};
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uint32_t fields;
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bool btnTouch;
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int32_t absX;
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int32_t absY;
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int32_t absPressure;
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int32_t absToolWidth;
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inline void clear() {
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fields = 0;
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}
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inline bool isDirty() {
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return fields != 0;
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}
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} accumulator;
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struct Current {
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bool down;
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int32_t x;
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int32_t y;
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int32_t pressure;
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int32_t size;
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} current;
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void reset();
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};
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struct MultiTouchScreenState {
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struct Accumulator {
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enum {
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FIELD_ABS_MT_POSITION_X = 1,
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FIELD_ABS_MT_POSITION_Y = 2,
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FIELD_ABS_MT_TOUCH_MAJOR = 4,
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FIELD_ABS_MT_TOUCH_MINOR = 8,
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FIELD_ABS_MT_WIDTH_MAJOR = 16,
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FIELD_ABS_MT_WIDTH_MINOR = 32,
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FIELD_ABS_MT_ORIENTATION = 64,
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FIELD_ABS_MT_TRACKING_ID = 128
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2010-06-30 23:10:35 +00:00
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};
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uint32_t pointerCount;
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struct Pointer {
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uint32_t fields;
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int32_t absMTPositionX;
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int32_t absMTPositionY;
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int32_t absMTTouchMajor;
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2010-07-15 01:48:53 +00:00
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int32_t absMTTouchMinor;
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2010-06-30 23:10:35 +00:00
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int32_t absMTWidthMajor;
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2010-07-15 01:48:53 +00:00
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int32_t absMTWidthMinor;
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int32_t absMTOrientation;
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2010-06-30 23:10:35 +00:00
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int32_t absMTTrackingId;
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inline void clear() {
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fields = 0;
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}
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} pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
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inline void clear() {
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pointerCount = 0;
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pointers[0].clear();
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}
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inline bool isDirty() {
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return pointerCount != 0;
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}
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} accumulator;
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void reset();
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};
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struct PointerData {
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uint32_t id;
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int32_t x;
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int32_t y;
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int32_t pressure;
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int32_t size;
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2010-07-15 01:48:53 +00:00
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int32_t touchMajor;
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int32_t touchMinor;
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int32_t toolMajor;
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int32_t toolMinor;
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int32_t orientation;
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2010-06-30 23:10:35 +00:00
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};
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struct TouchData {
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uint32_t pointerCount;
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PointerData pointers[MAX_POINTERS];
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BitSet32 idBits;
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uint32_t idToIndex[MAX_POINTER_ID + 1];
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void copyFrom(const TouchData& other);
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inline void clear() {
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pointerCount = 0;
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idBits.clear();
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}
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};
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// common state used for both single-touch and multi-touch screens after the initial
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// touch decoding has been performed
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struct TouchScreenState {
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Vector<VirtualKey> virtualKeys;
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struct Parameters {
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bool useBadTouchFilter;
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bool useJumpyTouchFilter;
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bool useAveragingTouchFilter;
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AbsoluteAxisInfo xAxis;
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AbsoluteAxisInfo yAxis;
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AbsoluteAxisInfo pressureAxis;
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AbsoluteAxisInfo sizeAxis;
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2010-07-15 01:48:53 +00:00
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AbsoluteAxisInfo orientationAxis;
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2010-06-30 23:10:35 +00:00
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} parameters;
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// The touch data of the current sample being processed.
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TouchData currentTouch;
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// The touch data of the previous sample that was processed. This is updated
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// incrementally while the current sample is being processed.
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TouchData lastTouch;
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// The time the primary pointer last went down.
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nsecs_t downTime;
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struct CurrentVirtualKeyState {
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enum Status {
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STATUS_UP,
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STATUS_DOWN,
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STATUS_CANCELED
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};
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Status status;
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nsecs_t downTime;
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int32_t keyCode;
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int32_t scanCode;
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} currentVirtualKey;
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struct AveragingTouchFilterState {
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// Individual history tracks are stored by pointer id
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uint32_t historyStart[MAX_POINTERS];
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uint32_t historyEnd[MAX_POINTERS];
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struct {
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struct {
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int32_t x;
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int32_t y;
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int32_t pressure;
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} pointers[MAX_POINTERS];
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} historyData[AVERAGING_HISTORY_SIZE];
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} averagingTouchFilter;
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struct JumpTouchFilterState {
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int32_t jumpyPointsDropped;
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} jumpyTouchFilter;
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struct Precalculated {
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int32_t xOrigin;
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float xScale;
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int32_t yOrigin;
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float yScale;
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int32_t pressureOrigin;
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float pressureScale;
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int32_t sizeOrigin;
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float sizeScale;
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2010-07-15 01:48:53 +00:00
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float orientationScale;
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2010-06-30 23:10:35 +00:00
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} precalculated;
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void reset();
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bool applyBadTouchFilter();
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bool applyJumpyTouchFilter();
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void applyAveragingTouchFilter();
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void calculatePointerIds();
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bool isPointInsideDisplay(int32_t x, int32_t y) const;
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const InputDevice::VirtualKey* findVirtualKeyHit() const;
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};
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InputDevice(int32_t id, uint32_t classes, String8 name);
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int32_t id;
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uint32_t classes;
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String8 name;
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bool ignored;
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KeyboardState keyboard;
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TrackballState trackball;
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TouchScreenState touchScreen;
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union {
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SingleTouchScreenState singleTouchScreen;
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MultiTouchScreenState multiTouchScreen;
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};
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void reset();
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inline bool isKeyboard() const { return classes & INPUT_DEVICE_CLASS_KEYBOARD; }
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inline bool isAlphaKey() const { return classes & INPUT_DEVICE_CLASS_ALPHAKEY; }
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inline bool isTrackball() const { return classes & INPUT_DEVICE_CLASS_TRACKBALL; }
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inline bool isDPad() const { return classes & INPUT_DEVICE_CLASS_DPAD; }
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inline bool isSingleTouchScreen() const { return (classes
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& (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT))
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== INPUT_DEVICE_CLASS_TOUCHSCREEN; }
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inline bool isMultiTouchScreen() const { return classes
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& INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; }
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inline bool isTouchScreen() const { return classes
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& (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT); }
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};
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} // namespace android
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#endif // _UI_INPUT_DEVICE_H
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