269 lines
9.7 KiB
C
269 lines
9.7 KiB
C
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_EGL_H
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#define ANDROID_EGL_H
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#include <GLES/gl.h>
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#include <GLES/egltypes.h>
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#include <GLES/eglnatives.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define EGL_VERSION_1_0 1
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#define EGL_VERSION_1_1 1
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#define EGL_VERSION_1_2 1
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#define EGL_FALSE 0
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#define EGL_TRUE 1
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/* Errors */
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300A
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#define EGL_BAD_NATIVE_WINDOW 0x300B
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#define EGL_BAD_PARAMETER 0x300C
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#define EGL_BAD_SURFACE 0x300D
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#define EGL_CONTEXT_LOST 0x300E
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/* Config attributes */
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#define EGL_BUFFER_SIZE 0x3020
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_RED_SIZE 0x3024
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_CONFIG_CAVEAT 0x3027
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#define EGL_CONFIG_ID 0x3028
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#define EGL_LEVEL 0x3029
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#define EGL_MAX_PBUFFER_HEIGHT 0x302A
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#define EGL_MAX_PBUFFER_PIXELS 0x302B
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#define EGL_MAX_PBUFFER_WIDTH 0x302C
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#define EGL_NATIVE_RENDERABLE 0x302D
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#define EGL_NATIVE_VISUAL_ID 0x302E
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#define EGL_NATIVE_VISUAL_TYPE 0x302F
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#define EGL_SAMPLES 0x3031
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#define EGL_SAMPLE_BUFFERS 0x3032
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_TRANSPARENT_TYPE 0x3034
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#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
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#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
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#define EGL_TRANSPARENT_RED_VALUE 0x3037
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#define EGL_NONE 0x3038
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#define EGL_BIND_TO_TEXTURE_RGB 0x3039
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#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
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#define EGL_MIN_SWAP_INTERVAL 0x303B
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#define EGL_MAX_SWAP_INTERVAL 0x303C
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#define EGL_LUMINANCE_SIZE 0x303D
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#define EGL_ALPHA_MASK_SIZE 0x303E
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#define EGL_COLOR_BUFFER_TYPE 0x303F
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#define EGL_RENDERABLE_TYPE 0x3040
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/* Config values */
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#define EGL_DONT_CARE ((EGLint)-1)
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#define EGL_SLOW_CONFIG 0x3050
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#define EGL_NON_CONFORMANT_CONFIG 0x3051
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#define EGL_TRANSPARENT_RGB 0x3052
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#define EGL_NO_TEXTURE 0x305C
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#define EGL_TEXTURE_RGB 0x305D
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#define EGL_TEXTURE_RGBA 0x305E
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#define EGL_TEXTURE_2D 0x305F
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#define EGL_RGB_BUFFER 0x308E
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#define EGL_LUMINANCE_BUFFER 0x308F
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/* Config attribute mask bits */
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#define EGL_PBUFFER_BIT 0x01
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#define EGL_PIXMAP_BIT 0x02
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#define EGL_WINDOW_BIT 0x04
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#define EGL_OPENGL_ES_BIT 0x01
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#define EGL_OPENVG_BIT 0x02
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/* String names */
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#define EGL_VENDOR 0x3053
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#define EGL_VERSION 0x3054
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#define EGL_EXTENSIONS 0x3055
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#define EGL_CLIENT_APIS 0x308D
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/* Surface attributes */
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#define EGL_HEIGHT 0x3056
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#define EGL_WIDTH 0x3057
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#define EGL_LARGEST_PBUFFER 0x3058
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#define EGL_TEXTURE_FORMAT 0x3080
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#define EGL_TEXTURE_TARGET 0x3081
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#define EGL_MIPMAP_TEXTURE 0x3082
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#define EGL_MIPMAP_LEVEL 0x3083
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_COLORSPACE 0x3087
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#define EGL_ALPHA_FORMAT 0x3088
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#define EGL_HORIZONTAL_RESOLUTION 0x3090
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#define EGL_VERTICAL_RESOLUTION 0x3091
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#define EGL_PIXEL_ASPECT_RATIO 0x3092
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#define EGL_SWAP_BEHAVIOR 0x3093
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#define EGL_BACK_BUFFER 0x3084
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_DISPLAY_SCALING 10000
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#define EGL_UNKNOWN ((EGLint)-1)
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/* Back buffer swap behaviors */
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#define EGL_BUFFER_PRESERVED 0x3094
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#define EGL_BUFFER_DESTROYED 0x3095
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/* CreatePbufferFromClientBuffer buffer types */
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#define EGL_OPENVG_IMAGE 0x3096
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/* QueryContext targets */
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#define EGL_CONTEXT_CLIENT_TYPE 0x3097
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/* BindAPI/QueryAPI targets */
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#define EGL_OPENGL_ES_API 0x30A0
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#define EGL_OPENVG_API 0x30A1
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/* WaitNative engines */
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#define EGL_CORE_NATIVE_ENGINE 0x305B
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/* Current surfaces */
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#define EGL_DRAW 0x3059
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#define EGL_READ 0x305A
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EGLDisplay eglGetDisplay(NativeDisplayType display);
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EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
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EGLBoolean eglTerminate(EGLDisplay dpy);
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EGLBoolean eglGetConfigs( EGLDisplay dpy,
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EGLConfig *configs,
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EGLint config_size, EGLint *num_config);
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EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
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EGLConfig *configs, EGLint config_size,
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EGLint *num_config);
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EGLBoolean eglGetConfigAttrib( EGLDisplay dpy, EGLConfig config,
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EGLint attribute, EGLint *value);
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EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
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NativeWindowType window,
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const EGLint *attrib_list);
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EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
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NativePixmapType pixmap,
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const EGLint *attrib_list);
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EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
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const EGLint *attrib_list);
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EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
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EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
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EGLint attribute, EGLint *value);
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EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
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EGLContext share_list, const EGLint *attrib_list);
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EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
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EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
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EGLSurface read, EGLContext ctx);
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EGLContext eglGetCurrentContext(void);
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EGLSurface eglGetCurrentSurface(EGLint readdraw);
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EGLDisplay eglGetCurrentDisplay(void);
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EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
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EGLint attribute, EGLint *value);
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EGLBoolean eglWaitGL(void);
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EGLBoolean eglWaitNative(EGLint engine);
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EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
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EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
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NativePixmapType target);
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EGLint eglGetError(void);
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const char* eglQueryString(EGLDisplay dpy, EGLint name);
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void (*eglGetProcAddress (const char *procname))();
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/* ----------------------------------------------------------------------------
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* EGL 1.1
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* ----------------------------------------------------------------------------
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*/
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EGLBoolean eglSurfaceAttrib(
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EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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EGLBoolean eglBindTexImage(
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EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLBoolean eglReleaseTexImage(
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EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
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/* ----------------------------------------------------------------------------
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* EGL 1.2
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* ----------------------------------------------------------------------------
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*/
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EGLBoolean eglBindAPI(EGLenum api);
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EGLenum eglQueryAPI(void);
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EGLBoolean eglWaitClient(void);
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EGLBoolean eglReleaseThread(void);
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EGLSurface eglCreatePbufferFromClientBuffer(
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EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
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EGLConfig config, const EGLint *attrib_list);
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/* ----------------------------------------------------------------------------
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* Android extentions
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* ----------------------------------------------------------------------------
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*/
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EGLBoolean eglSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
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EGLint l, EGLint t, EGLint w, EGLint h);
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EGLBoolean eglCopyFrontToBackANDROID(EGLDisplay dpy,
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EGLSurface surface,
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EGLint l, EGLint t, EGLint w, EGLint h);
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const char* eglQueryStringConfigANDROID(
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EGLDisplay dpy, EGLConfig config, EGLint name);
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void* eglGetRenderBufferAddressANDROID(EGLDisplay dpy, EGLSurface surface);
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EGLBoolean eglCopyBitsANDROID(EGLDisplay dpy,
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NativeWindowType draw, EGLint x, EGLint y,
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NativeWindowType read,
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EGLint crop_x, EGLint crop_y, EGLint crop_w, EGLint crop_h,
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EGLint flags);
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#ifdef __cplusplus
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}
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#endif
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#endif /*ANDROID_EGL_H*/
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