67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
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/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// Provide access to a virtual directory in "asset space". Most of the
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// implementation is in the header file or in friend functions in
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// AssetManager.
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//
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#include <androidfw/AssetDir.h>
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using namespace android;
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/*
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* Find a matching entry in a vector of FileInfo. Because it's sorted, we
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* can use a binary search.
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*
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* Assumes the vector is sorted in ascending order.
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*/
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/*static*/ int AssetDir::FileInfo::findEntry(const SortedVector<FileInfo>* pVector,
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const String8& fileName)
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{
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FileInfo tmpInfo;
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tmpInfo.setFileName(fileName);
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return pVector->indexOf(tmpInfo);
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#if 0 // don't need this after all (uses 1/2 compares of SortedVector though)
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int lo, hi, cur;
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lo = 0;
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hi = pVector->size() -1;
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while (lo <= hi) {
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int cmp;
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cur = (hi + lo) / 2;
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cmp = strcmp(pVector->itemAt(cur).getFileName(), fileName);
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if (cmp == 0) {
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/* match, bail */
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return cur;
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} else if (cmp < 0) {
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/* too low */
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lo = cur + 1;
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} else {
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/* too high */
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hi = cur -1;
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}
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}
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return -1;
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#endif
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}
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