replicant-frameworks_native/libs/surfaceflinger/Barrier.h

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2008-10-21 14:00:00 +00:00
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_BARRIER_H
#define ANDROID_BARRIER_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/threads.h>
namespace android {
class Barrier
{
public:
inline Barrier() : state(CLOSED) { }
inline ~Barrier() { }
void open() {
// gcc memory barrier, this makes sure all memory writes
// have been issued by gcc. On an SMP system we'd need a real
// h/w barrier.
asm volatile ("":::"memory");
Mutex::Autolock _l(lock);
state = OPENED;
cv.broadcast();
}
void close() {
Mutex::Autolock _l(lock);
state = CLOSED;
}
void wait() const {
Mutex::Autolock _l(lock);
while (state == CLOSED) {
cv.wait(lock);
}
}
private:
enum { OPENED, CLOSED };
mutable Mutex lock;
mutable Condition cv;
volatile int state;
};
}; // namespace android
#endif // ANDROID_BARRIER_H