2013-11-19 00:58:36 +00:00
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "IGraphicBufferProducer_test"
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//#define LOG_NDEBUG 0
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#include <gtest/gtest.h>
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#include <utils/String8.h>
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#include <utils/threads.h>
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#include <ui/GraphicBuffer.h>
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#include <gui/BufferQueue.h>
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2014-03-21 20:05:51 +00:00
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#include <gui/IProducerListener.h>
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2013-11-19 00:58:36 +00:00
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#include <vector>
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#define ASSERT_OK(x) ASSERT_EQ(OK, (x))
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#define EXPECT_OK(x) EXPECT_EQ(OK, (x))
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2014-03-21 20:05:51 +00:00
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#define TEST_TOKEN ((IProducerListener*)(NULL))
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2013-11-19 00:58:36 +00:00
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#define TEST_API NATIVE_WINDOW_API_CPU
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#define TEST_API_OTHER NATIVE_WINDOW_API_EGL // valid API that's not TEST_API
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#define TEST_CONTROLLED_BY_APP false
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#define TEST_PRODUCER_USAGE_BITS (0)
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// TODO: Make these public constants in a header
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enum {
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// Default dimensions before setDefaultBufferSize is called
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DEFAULT_WIDTH = 1,
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DEFAULT_HEIGHT = 1,
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// Default format before setDefaultBufferFormat is called
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DEFAULT_FORMAT = HAL_PIXEL_FORMAT_RGBA_8888,
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// Default transform hint before setTransformHint is called
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DEFAULT_TRANSFORM_HINT = 0,
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};
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namespace android {
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namespace {
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// Parameters for a generic "valid" input for queueBuffer.
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const int64_t QUEUE_BUFFER_INPUT_TIMESTAMP = 1384888611;
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const bool QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP = false;
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2015-02-20 00:10:43 +00:00
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const android_dataspace QUEUE_BUFFER_INPUT_DATASPACE = HAL_DATASPACE_UNKNOWN;
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2013-11-19 00:58:36 +00:00
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const Rect QUEUE_BUFFER_INPUT_RECT = Rect(DEFAULT_WIDTH, DEFAULT_HEIGHT);
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const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0;
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const int QUEUE_BUFFER_INPUT_TRANSFORM = 0;
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const bool QUEUE_BUFFER_INPUT_ASYNC = false;
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const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
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}; // namespace anonymous
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struct DummyConsumer : public BnConsumerListener {
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2014-11-04 19:37:46 +00:00
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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2013-11-19 00:58:36 +00:00
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virtual void onBuffersReleased() {}
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2014-03-13 22:09:17 +00:00
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virtual void onSidebandStreamChanged() {}
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2013-11-19 00:58:36 +00:00
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};
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class IGraphicBufferProducerTest : public ::testing::Test {
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protected:
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IGraphicBufferProducerTest() {}
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virtual void SetUp() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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mDC = new DummyConsumer;
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2014-04-07 20:41:37 +00:00
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BufferQueue::createBufferQueue(&mProducer, &mConsumer);
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2013-11-19 00:58:36 +00:00
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// Test check: Can't connect producer if no consumer yet
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ASSERT_EQ(NO_INIT, TryConnectProducer());
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// Must connect consumer before producer connects will succeed.
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ASSERT_OK(mConsumer->consumerConnect(mDC, /*controlledByApp*/false));
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}
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virtual void TearDown() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("End test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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status_t TryConnectProducer() {
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IGraphicBufferProducer::QueueBufferOutput output;
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return mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output);
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// TODO: use params to vary token, api, producercontrolledbyapp, etc
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}
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// Connect to a producer in a 'correct' fashion.
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// Precondition: Consumer is connected.
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void ConnectProducer() {
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ASSERT_OK(TryConnectProducer());
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}
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// Create a generic "valid" input for queueBuffer
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// -- uses the default buffer format, width, etc.
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static IGraphicBufferProducer::QueueBufferInput CreateBufferInput() {
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return QueueBufferInputBuilder().build();
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}
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// Builder pattern to slightly vary *almost* correct input
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// -- avoids copying and pasting
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struct QueueBufferInputBuilder {
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QueueBufferInputBuilder() {
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timestamp = QUEUE_BUFFER_INPUT_TIMESTAMP;
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isAutoTimestamp = QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP;
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2015-02-20 00:10:43 +00:00
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dataSpace = QUEUE_BUFFER_INPUT_DATASPACE;
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2013-11-19 00:58:36 +00:00
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crop = QUEUE_BUFFER_INPUT_RECT;
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scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE;
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transform = QUEUE_BUFFER_INPUT_TRANSFORM;
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async = QUEUE_BUFFER_INPUT_ASYNC;
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fence = QUEUE_BUFFER_INPUT_FENCE;
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}
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IGraphicBufferProducer::QueueBufferInput build() {
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return IGraphicBufferProducer::QueueBufferInput(
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timestamp,
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isAutoTimestamp,
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2015-02-20 00:10:43 +00:00
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dataSpace,
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2013-11-19 00:58:36 +00:00
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crop,
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scalingMode,
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transform,
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async,
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fence);
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}
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QueueBufferInputBuilder& setTimestamp(int64_t timestamp) {
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this->timestamp = timestamp;
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return *this;
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}
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QueueBufferInputBuilder& setIsAutoTimestamp(bool isAutoTimestamp) {
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this->isAutoTimestamp = isAutoTimestamp;
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return *this;
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}
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2015-02-20 00:10:43 +00:00
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QueueBufferInputBuilder& setDataSpace(android_dataspace dataSpace) {
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this->dataSpace = dataSpace;
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return *this;
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}
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2013-11-19 00:58:36 +00:00
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QueueBufferInputBuilder& setCrop(Rect crop) {
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this->crop = crop;
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return *this;
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}
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QueueBufferInputBuilder& setScalingMode(int scalingMode) {
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this->scalingMode = scalingMode;
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return *this;
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}
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QueueBufferInputBuilder& setTransform(uint32_t transform) {
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this->transform = transform;
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return *this;
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}
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QueueBufferInputBuilder& setAsync(bool async) {
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this->async = async;
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return *this;
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}
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QueueBufferInputBuilder& setFence(sp<Fence> fence) {
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this->fence = fence;
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return *this;
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}
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private:
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int64_t timestamp;
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bool isAutoTimestamp;
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2015-02-20 00:10:43 +00:00
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android_dataspace dataSpace;
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2013-11-19 00:58:36 +00:00
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Rect crop;
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int scalingMode;
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uint32_t transform;
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int async;
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sp<Fence> fence;
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}; // struct QueueBufferInputBuilder
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// To easily store dequeueBuffer results into containers
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struct DequeueBufferResult {
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int slot;
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sp<Fence> fence;
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};
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status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
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return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage);
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}
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private: // hide from test body
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sp<DummyConsumer> mDC;
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protected: // accessible from test body
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sp<IGraphicBufferProducer> mProducer;
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sp<IGraphicBufferConsumer> mConsumer;
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};
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TEST_F(IGraphicBufferProducerTest, ConnectFirst_ReturnsError) {
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IGraphicBufferProducer::QueueBufferOutput output;
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// NULL output returns BAD_VALUE
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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/*output*/NULL));
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// Invalid API returns bad value
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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/*api*/0xDEADBEEF,
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TEST_CONTROLLED_BY_APP,
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&output));
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// TODO: get a token from a dead process somehow
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}
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TEST_F(IGraphicBufferProducerTest, ConnectAgain_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// Can't connect when there is already a producer connected
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IGraphicBufferProducer::QueueBufferOutput output;
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output));
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ASSERT_OK(mConsumer->consumerDisconnect());
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// Can't connect when IGBP is abandoned
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EXPECT_EQ(NO_INIT, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output));
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}
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TEST_F(IGraphicBufferProducerTest, Disconnect_Succeeds) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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ASSERT_OK(mProducer->disconnect(TEST_API));
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}
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TEST_F(IGraphicBufferProducerTest, Disconnect_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// Must disconnect with same API number
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ASSERT_EQ(BAD_VALUE, mProducer->disconnect(TEST_API_OTHER));
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// API must not be out of range
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ASSERT_EQ(BAD_VALUE, mProducer->disconnect(/*api*/0xDEADBEEF));
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// TODO: somehow kill mProducer so that this returns DEAD_OBJECT
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}
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TEST_F(IGraphicBufferProducerTest, Query_Succeeds) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// TODO: Make these constants in header
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const int DEFAULT_CONSUMER_USAGE_BITS = 0;
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int value = -1;
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_WIDTH, &value));
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EXPECT_EQ(DEFAULT_WIDTH, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_HEIGHT, &value));
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EXPECT_EQ(DEFAULT_HEIGHT, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_FORMAT, &value));
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EXPECT_EQ(DEFAULT_FORMAT, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &value));
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EXPECT_LE(0, value);
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EXPECT_GE(BufferQueue::NUM_BUFFER_SLOTS, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value));
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EXPECT_FALSE(value); // Can't run behind when we haven't touched the queue
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &value));
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EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, value);
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}
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TEST_F(IGraphicBufferProducerTest, Query_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// One past the end of the last 'query' enum value. Update this if we add more enums.
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const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_CONSUMER_USAGE_BITS + 1;
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int value;
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// What was out of range
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EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/-1, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/0xDEADBEEF, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE, &value));
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// Some enums from window.h are 'invalid'
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_CONCRETE_TYPE, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_WIDTH, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_HEIGHT, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_TRANSFORM_HINT, &value));
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// TODO: Consider documented the above enums as unsupported or make a new enum for IGBP
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// Value was NULL
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_FORMAT, /*value*/NULL));
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ASSERT_OK(mConsumer->consumerDisconnect());
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// BQ was abandoned
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EXPECT_EQ(NO_INIT, mProducer->query(NATIVE_WINDOW_FORMAT, &value));
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// TODO: other things in window.h that are supported by Surface::query
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// but not by BufferQueue::query
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}
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// TODO: queue under more complicated situations not involving just a single buffer
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TEST_F(IGraphicBufferProducerTest, Queue_Succeeds) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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int dequeuedSlot = -1;
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sp<Fence> dequeuedFence;
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// XX: OK to assume first call returns this flag or not? Not really documented.
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ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
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QUEUE_BUFFER_INPUT_ASYNC,
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DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
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TEST_PRODUCER_USAGE_BITS));
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EXPECT_LE(0, dequeuedSlot);
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EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
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// Request the buffer (pre-requisite for queueing)
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|
sp<GraphicBuffer> dequeuedBuffer;
|
|
|
|
ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
|
|
|
|
|
|
|
|
// A generic "valid" input
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
// Queue the buffer back into the BQ
|
|
|
|
ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
|
|
|
|
{
|
|
|
|
uint32_t width;
|
|
|
|
uint32_t height;
|
|
|
|
uint32_t transformHint;
|
|
|
|
uint32_t numPendingBuffers;
|
|
|
|
|
|
|
|
output.deflate(&width, &height, &transformHint, &numPendingBuffers);
|
|
|
|
|
|
|
|
EXPECT_EQ(DEFAULT_WIDTH, width);
|
|
|
|
EXPECT_EQ(DEFAULT_HEIGHT, height);
|
|
|
|
EXPECT_EQ(DEFAULT_TRANSFORM_HINT, transformHint);
|
|
|
|
EXPECT_EQ(1, numPendingBuffers); // since queueBuffer was called exactly once
|
|
|
|
}
|
|
|
|
|
|
|
|
// Buffer was not in the dequeued state
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(IGraphicBufferProducerTest, Queue_ReturnsError) {
|
|
|
|
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
|
|
|
|
|
|
|
|
// Invalid slot number
|
|
|
|
{
|
|
|
|
// A generic "valid" input
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
|
|
|
|
input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Slot was not in the dequeued state (all slots start out in Free state)
|
|
|
|
{
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Put the slot into the "dequeued" state for the rest of the test
|
|
|
|
int dequeuedSlot = -1;
|
|
|
|
sp<Fence> dequeuedFence;
|
|
|
|
|
|
|
|
ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
|
|
|
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
|
|
|
QUEUE_BUFFER_INPUT_ASYNC,
|
|
|
|
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
|
|
|
TEST_PRODUCER_USAGE_BITS));
|
|
|
|
|
|
|
|
// Slot was enqueued without requesting a buffer
|
|
|
|
{
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Request the buffer so that the rest of the tests don't fail on earlier checks.
|
|
|
|
sp<GraphicBuffer> dequeuedBuffer;
|
|
|
|
ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
|
|
|
|
|
|
|
|
// Fence was NULL
|
|
|
|
{
|
|
|
|
sp<Fence> nullFence = NULL;
|
|
|
|
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input =
|
|
|
|
QueueBufferInputBuilder().setFence(nullFence).build();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Scaling mode was unknown
|
|
|
|
{
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input =
|
|
|
|
QueueBufferInputBuilder().setScalingMode(-1).build();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
|
|
|
|
input = QueueBufferInputBuilder().setScalingMode(0xDEADBEEF).build();
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Crop rect is out of bounds of the buffer dimensions
|
|
|
|
{
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input =
|
|
|
|
QueueBufferInputBuilder().setCrop(Rect(DEFAULT_WIDTH + 1, DEFAULT_HEIGHT + 1))
|
|
|
|
.build();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Abandon the buffer queue so that the last test fails
|
|
|
|
ASSERT_OK(mConsumer->consumerDisconnect());
|
|
|
|
|
|
|
|
// The buffer queue has been abandoned.
|
|
|
|
{
|
|
|
|
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
|
|
|
IGraphicBufferProducer::QueueBufferOutput output;
|
|
|
|
|
|
|
|
EXPECT_EQ(NO_INIT, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(IGraphicBufferProducerTest, CancelBuffer_DoesntCrash) {
|
|
|
|
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
|
|
|
|
|
|
|
|
int dequeuedSlot = -1;
|
|
|
|
sp<Fence> dequeuedFence;
|
|
|
|
|
|
|
|
ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
|
|
|
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
|
|
|
QUEUE_BUFFER_INPUT_ASYNC,
|
|
|
|
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
|
|
|
TEST_PRODUCER_USAGE_BITS));
|
|
|
|
|
|
|
|
// No return code, but at least test that it doesn't blow up...
|
|
|
|
// TODO: add a return code
|
|
|
|
mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(IGraphicBufferProducerTest, SetBufferCount_Succeeds) {
|
|
|
|
|
|
|
|
// The producer does not wish to set a buffer count
|
|
|
|
EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0;
|
|
|
|
// TODO: how to test "0" buffer count?
|
|
|
|
|
|
|
|
int minBuffers;
|
|
|
|
ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
|
|
|
|
|
|
|
|
// The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
|
|
|
|
minBuffers++;
|
|
|
|
|
|
|
|
ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
|
|
|
|
|
|
|
std::vector<DequeueBufferResult> dequeueList;
|
|
|
|
|
|
|
|
// Should now be able to dequeue up to minBuffers times
|
|
|
|
for (int i = 0; i < minBuffers; ++i) {
|
|
|
|
DequeueBufferResult result;
|
|
|
|
|
|
|
|
EXPECT_LE(OK,
|
|
|
|
dequeueBuffer(QUEUE_BUFFER_INPUT_ASYNC,
|
|
|
|
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
|
|
|
TEST_PRODUCER_USAGE_BITS, &result))
|
|
|
|
<< "iteration: " << i << ", slot: " << result.slot;
|
|
|
|
|
|
|
|
dequeueList.push_back(result);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Cancel every buffer, so we can set buffer count again
|
|
|
|
for (int i = 0; i < minBuffers; ++i) {
|
|
|
|
DequeueBufferResult& result = dequeueList[i];
|
|
|
|
mProducer->cancelBuffer(result.slot, result.fence);
|
|
|
|
}
|
|
|
|
|
|
|
|
ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS));
|
|
|
|
|
|
|
|
// Should now be able to dequeue up to NUM_BUFFER_SLOTS times
|
|
|
|
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; ++i) {
|
|
|
|
int dequeuedSlot = -1;
|
|
|
|
sp<Fence> dequeuedFence;
|
|
|
|
|
|
|
|
EXPECT_LE(OK,
|
|
|
|
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
|
|
|
QUEUE_BUFFER_INPUT_ASYNC,
|
|
|
|
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
|
|
|
TEST_PRODUCER_USAGE_BITS))
|
|
|
|
<< "iteration: " << i << ", slot: " << dequeuedSlot;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST_F(IGraphicBufferProducerTest, SetBufferCount_Fails) {
|
|
|
|
int minBuffers;
|
|
|
|
ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
|
|
|
|
|
|
|
|
// The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
|
|
|
|
minBuffers++;
|
|
|
|
|
|
|
|
// Buffer count was out of range
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1;
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1;
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1))
|
|
|
|
<< "bufferCount: " << BufferQueue::NUM_BUFFER_SLOTS + 1;
|
|
|
|
|
|
|
|
// Pre-requisite to fail out a valid setBufferCount call
|
|
|
|
{
|
|
|
|
int dequeuedSlot = -1;
|
|
|
|
sp<Fence> dequeuedFence;
|
|
|
|
|
|
|
|
ASSERT_LE(OK,
|
|
|
|
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
|
|
|
QUEUE_BUFFER_INPUT_ASYNC,
|
|
|
|
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
|
|
|
TEST_PRODUCER_USAGE_BITS))
|
|
|
|
<< "slot: " << dequeuedSlot;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Client has one or more buffers dequeued
|
|
|
|
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
|
|
|
|
|
|
|
// Abandon buffer queue
|
|
|
|
ASSERT_OK(mConsumer->consumerDisconnect());
|
|
|
|
|
|
|
|
// Fail because the buffer queue was abandoned
|
|
|
|
EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace android
|