replicant-frameworks_native/opengl/libs/GLES2_dbg/test/test_server.cpp

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/*
** Copyright 2011, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "header.h"
#include "gtest/gtest.h"
#include "hooks.h"
namespace android
{
extern FILE * file;
extern unsigned int MAX_FILE_SIZE;
};
// tmpfile fails, so need to manually make a writable file first
static const char * filePath = "/data/local/tmp/dump.gles2dbg";
class ServerFileTest : public ::testing::Test
{
protected:
ServerFileTest() { }
virtual ~ServerFileTest() { }
virtual void SetUp() {
MAX_FILE_SIZE = 8 << 20;
ASSERT_EQ((FILE *)NULL, file);
file = fopen("/data/local/tmp/dump.gles2dbg", "wb+");
ASSERT_NE((FILE *)NULL, file) << "make sure file is writable: "
<< filePath;
}
virtual void TearDown() {
ASSERT_NE((FILE *)NULL, file);
fclose(file);
file = NULL;
}
void Read(glesv2debugger::Message & msg) const {
msg.Clear();
uint32_t len = 0;
ASSERT_EQ(sizeof(len), fread(&len, 1, sizeof(len), file));
ASSERT_GT(len, 0u);
char * buffer = new char [len];
ASSERT_EQ(len, fread(buffer, 1, len, file));
msg.ParseFromArray(buffer, len);
delete buffer;
}
void CheckNoAvailable() {
const long pos = ftell(file);
fseek(file, 0, SEEK_END);
EXPECT_EQ(pos, ftell(file)) << "check no available";
}
};
TEST_F(ServerFileTest, Send)
{
glesv2debugger::Message msg, cmd, read;
msg.set_context_id(1);
msg.set_function(msg.glFinish);
msg.set_expect_response(false);
msg.set_type(msg.BeforeCall);
rewind(file);
android::Send(msg, cmd);
rewind(file);
Read(read);
EXPECT_EQ(msg.context_id(), read.context_id());
EXPECT_EQ(msg.function(), read.function());
EXPECT_EQ(msg.expect_response(), read.expect_response());
EXPECT_EQ(msg.type(), read.type());
}
TEST_F(ServerFileTest, CreateDbgContext)
{
gl_hooks_t hooks;
struct Constant {
GLenum pname;
GLint param;
};
static const Constant constants [] = {
{GL_MAX_VERTEX_ATTRIBS, 16},
{GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 32},
{GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_RGBA},
{GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_UNSIGNED_BYTE},
};
struct HookMock {
static void GetIntegerv(GLenum pname, GLint* params) {
ASSERT_TRUE(params != NULL);
for (unsigned int i = 0; i < sizeof(constants) / sizeof(*constants); i++)
if (pname == constants[i].pname) {
*params = constants[i].param;
return;
}
FAIL() << "GetIntegerv unknown pname: " << pname;
}
static GLenum GetError() {
return GL_NO_ERROR;
}
};
hooks.gl.glGetError = HookMock::GetError;
hooks.gl.glGetIntegerv = HookMock::GetIntegerv;
DbgContext * const dbg = CreateDbgContext(1, &hooks);
ASSERT_TRUE(dbg != NULL);
EXPECT_TRUE(dbg->vertexAttribs != NULL);
rewind(file);
glesv2debugger::Message read;
for (unsigned int i = 0; i < 2; i++) {
Read(read);
EXPECT_EQ(reinterpret_cast<int>(dbg), read.context_id());
EXPECT_FALSE(read.expect_response());
EXPECT_EQ(read.Response, read.type());
EXPECT_EQ(read.SETPROP, read.function());
EXPECT_EQ(read.GLConstant, read.prop());
GLint expectedConstant = 0;
HookMock::GetIntegerv(read.arg0(), &expectedConstant);
EXPECT_EQ(expectedConstant, read.arg1());
}
CheckNoAvailable();
dbgReleaseThread();
}
void * glNoop()
{
return 0;
}
class ServerFileContextTest : public ServerFileTest
{
protected:
DbgContext* dbg;
gl_hooks_t hooks;
ServerFileContextTest() { }
virtual ~ServerFileContextTest() { }
virtual void SetUp() {
ServerFileTest::SetUp();
dbg = new DbgContext(1, &hooks, 32);
ASSERT_NE((void *)NULL, dbg);
for (unsigned int i = 0; i < sizeof(hooks) / sizeof(void *); i++)
((void **)&hooks)[i] = reinterpret_cast<void *>(glNoop);
}
virtual void TearDown() {
ServerFileTest::TearDown();
}
};
TEST_F(ServerFileContextTest, MessageLoop)
{
static const int arg0 = 45;
static const float arg7 = -87.2331f;
static const int arg8 = -3;
static const int * ret = reinterpret_cast<int *>(870);
struct Caller : public FunctionCall {
const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
msg.set_arg0(arg0);
msg.set_arg7((int &)arg7);
msg.set_arg8(arg8);
return ret;
}
} caller;
const int contextId = reinterpret_cast<int>(dbg);
glesv2debugger::Message msg, read;
EXPECT_EQ(ret, MessageLoop(caller, msg, msg.glFinish));
rewind(file);
Read(read);
EXPECT_EQ(contextId, read.context_id());
EXPECT_EQ(read.glFinish, read.function());
EXPECT_EQ(false, read.expect_response());
EXPECT_EQ(read.BeforeCall, read.type());
Read(read);
EXPECT_EQ(contextId, read.context_id());
EXPECT_EQ(read.glFinish, read.function());
EXPECT_EQ(false, read.expect_response());
EXPECT_EQ(read.AfterCall, read.type());
EXPECT_TRUE(read.has_time());
EXPECT_EQ(arg0, read.arg0());
const int readArg7 = read.arg7();
EXPECT_EQ(arg7, (float &)readArg7);
EXPECT_EQ(arg8, read.arg8());
const long pos = ftell(file);
fseek(file, 0, SEEK_END);
EXPECT_EQ(pos, ftell(file))
<< "should only write the BeforeCall and AfterCall messages";
}
TEST_F(ServerFileContextTest, DisableEnableVertexAttribArray)
{
Debug_glEnableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 2); // should just ignore invalid index
glesv2debugger::Message read;
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
EXPECT_EQ(dbg->MAX_VERTEX_ATTRIBS + 2, read.arg0());
Read(read);
rewind(file);
Debug_glDisableVertexAttribArray(dbg->MAX_VERTEX_ATTRIBS + 4); // should just ignore invalid index
rewind(file);
Read(read);
Read(read);
for (unsigned int i = 0; i < dbg->MAX_VERTEX_ATTRIBS; i += 5) {
rewind(file);
Debug_glEnableVertexAttribArray(i);
EXPECT_TRUE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glEnableVertexAttribArray, read.function());
EXPECT_EQ(i, read.arg0());
Read(read);
rewind(file);
Debug_glDisableVertexAttribArray(i);
EXPECT_FALSE(dbg->vertexAttribs[i].enabled);
rewind(file);
Read(read);
EXPECT_EQ(read.glDisableVertexAttribArray, read.function());
EXPECT_EQ(i, read.arg0());
Read(read);
}
}