replicant-frameworks_native/libs/ui/Region.cpp

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2008-10-21 14:00:00 +00:00
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Region"
#include <stdio.h>
#include <utils/Atomic.h>
#include <utils/Debug.h>
#include <utils/String8.h>
#include <ui/Region.h>
namespace android {
// ----------------------------------------------------------------------------
Region::Region()
{
}
Region::Region(const Region& rhs)
: mRegion(rhs.mRegion)
{
}
Region::Region(const SkRegion& rhs)
: mRegion(rhs)
{
}
Region::~Region()
{
}
Region::Region(const Rect& rhs)
{
set(rhs);
}
Region::Region(const Parcel& parcel)
{
read(parcel);
}
Region::Region(const void* buffer)
{
read(buffer);
}
Region& Region::operator = (const Region& rhs)
{
mRegion = rhs.mRegion;
return *this;
}
const SkRegion& Region::toSkRegion() const
{
return mRegion;
}
Rect Region::bounds() const
{
const SkIRect& b(mRegion.getBounds());
return Rect(b.fLeft, b.fTop, b.fRight, b.fBottom);
}
void Region::clear()
{
mRegion.setEmpty();
}
void Region::set(const Rect& r)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.setRect(ir);
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.op(ir, SkRegion::kUnion_Op);
return *this;
}
Region& Region::andSelf(const Rect& r)
{
SkIRect ir;
ir.set(r.left, r.top, r.right, r.bottom);
mRegion.op(ir, SkRegion::kIntersect_Op);
return *this;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kUnion_Op);
return *this;
}
Region& Region::andSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kIntersect_Op);
return *this;
}
Region& Region::subtractSelf(const Region& rhs) {
mRegion.op(rhs.mRegion, SkRegion::kDifference_Op);
return *this;
}
Region& Region::translateSelf(int x, int y) {
if (x|y) mRegion.translate(x, y);
return *this;
}
Region Region::merge(const Region& rhs) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kUnion_Op);
return result;
}
Region Region::intersect(const Region& rhs) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kIntersect_Op);
return result;
}
Region Region::subtract(const Region& rhs) const {
Region result;
result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kDifference_Op);
return result;
}
Region Region::translate(int x, int y) const {
Region result;
mRegion.translate(x, y, &result.mRegion);
return result;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kUnion_Op);
return *this;
}
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kIntersect_Op);
return *this;
}
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
mRegion.op(r, SkRegion::kDifference_Op);
return *this;
}
Region Region::merge(const Region& rhs, int dx, int dy) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kUnion_Op);
return result;
}
Region Region::intersect(const Region& rhs, int dx, int dy) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kIntersect_Op);
return result;
}
Region Region::subtract(const Region& rhs, int dx, int dy) const {
Region result;
SkRegion r(rhs.mRegion);
r.translate(dx, dy);
result.mRegion.op(mRegion, r, SkRegion::kDifference_Op);
return result;
}
// ----------------------------------------------------------------------------
Region::iterator::iterator(const Region& r)
: mIt(r.mRegion)
{
}
int Region::iterator::iterate(Rect* rect)
{
if (mIt.done())
return 0;
const SkIRect& r(mIt.rect());
rect->left = r.fLeft;
rect->top = r.fTop;
rect->right = r.fRight;
rect->bottom= r.fBottom;
mIt.next();
return 1;
}
// ----------------------------------------------------------------------------
// we write a 4byte size ahead of the actual region, so we know how much we'll need for reading
status_t Region::write(Parcel& parcel) const
{
int32_t size = mRegion.flatten(NULL);
parcel.writeInt32(size);
mRegion.flatten(parcel.writeInplace(size));
return NO_ERROR;
}
status_t Region::read(const Parcel& parcel)
{
size_t size = parcel.readInt32();
mRegion.unflatten(parcel.readInplace(size));
return NO_ERROR;
}
ssize_t Region::write(void* buffer, size_t size) const
{
size_t sizeNeeded = mRegion.flatten(NULL);
if (sizeNeeded > size) return NO_MEMORY;
return mRegion.flatten(buffer);
}
ssize_t Region::read(const void* buffer)
{
return mRegion.unflatten(buffer);
}
ssize_t Region::writeEmpty(void* buffer, size_t size)
{
if (size < 4) return NO_MEMORY;
// this needs to stay in sync with SkRegion
*static_cast<int32_t*>(buffer) = -1;
return 4;
}
bool Region::isEmpty(void* buffer)
{
// this needs to stay in sync with SkRegion
return *static_cast<int32_t*>(buffer) == -1;
}
size_t Region::rects(Vector<Rect>& rectList) const
{
rectList.clear();
if (!isEmpty()) {
SkRegion::Iterator iterator(mRegion);
while( !iterator.done() ) {
const SkIRect& ir(iterator.rect());
rectList.push(Rect(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom));
iterator.next();
}
}
return rectList.size();
}
void Region::dump(String8& out, const char* what, uint32_t flags) const
{
(void)flags;
Vector<Rect> r;
rects(r);
size_t SIZE = 256;
char buffer[SIZE];
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n", what, this, r.size());
out.append(buffer);
for (size_t i=0 ; i<r.size() ; i++) {
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
r[i].left, r[i].top,r[i].right,r[i].bottom);
out.append(buffer);
}
}
void Region::dump(const char* what, uint32_t flags) const
{
(void)flags;
Vector<Rect> r;
rects(r);
LOGD(" Region %s (this=%p, count=%d)\n", what, this, r.size());
for (size_t i=0 ; i<r.size() ; i++) {
LOGD(" [%3d, %3d, %3d, %3d]\n",
r[i].left, r[i].top,r[i].right,r[i].bottom);
}
}
// ----------------------------------------------------------------------------
}; // namespace android