replicant-frameworks_native/services/surfaceflinger/tests/surface/surface.cpp

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cutils/memory.h>
#include <utils/Log.h>
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
using namespace android;
int main(int argc, char** argv)
{
// set up the thread-pool
sp<ProcessState> proc(ProcessState::self());
ProcessState::self()->startThreadPool();
// create a client to surfaceflinger
sp<SurfaceComposerClient> client = new SurfaceComposerClient();
sp<SurfaceControl> surfaceControl = client->createSurface(
0, 160, 240, PIXEL_FORMAT_RGB_565);
SurfaceComposerClient::openGlobalTransaction();
surfaceControl->setLayer(100000);
SurfaceComposerClient::closeGlobalTransaction();
// pretend it went cross-process
Parcel parcel;
SurfaceControl::writeSurfaceToParcel(surfaceControl, &parcel);
parcel.setDataPosition(0);
sp<Surface> surface = Surface::readFromParcel(parcel);
ANativeWindow* window = surface.get();
printf("window=%p\n", window);
int err = native_window_set_buffer_count(window, 8);
ANativeWindowBuffer* buffer;
for (int i=0 ; i<8 ; i++) {
window->dequeueBuffer(window, &buffer);
printf("buffer %d: %p\n", i, buffer);
}
printf("test complete. CTRL+C to finish.\n");
IPCThreadState::self()->joinThreadPool();
return 0;
}