2009-03-04 03:31:44 +00:00
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
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#define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
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2009-05-20 02:08:10 +00:00
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#include <binder/IMemory.h>
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#include <utils/RefBase.h>
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#include <ui/ISurface.h>
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#include <ui/Camera.h>
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#include <ui/CameraParameters.h>
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#include <ui/Overlay.h>
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namespace android {
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typedef void (*notify_callback)(int32_t msgType,
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int32_t ext1,
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int32_t ext2,
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void* user);
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typedef void (*data_callback)(int32_t msgType,
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const sp<IMemory>& dataPtr,
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void* user);
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typedef void (*data_callback_timestamp)(nsecs_t timestamp,
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int32_t msgType,
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const sp<IMemory>& dataPtr,
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void* user);
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/**
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* CameraHardwareInterface.h defines the interface to the
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* camera hardware abstraction layer, used for setting and getting
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* parameters, live previewing, and taking pictures.
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*
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* It is a referenced counted interface with RefBase as its base class.
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* CameraService calls openCameraHardware() to retrieve a strong pointer to the
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* instance of this interface and may be called multiple times. The
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* following steps describe a typical sequence:
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*
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* -# After CameraService calls openCameraHardware(), getParameters() and
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* setParameters() are used to initialize the camera instance.
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* CameraService calls getPreviewHeap() to establish access to the
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* preview heap so it can be registered with SurfaceFlinger for
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* efficient display updating while in preview mode.
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* -# startPreview() is called. The camera instance then periodically
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* sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
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* a new preview frame is available. If data callback code needs to use
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* this memory after returning, it must copy the data.
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*
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* Prior to taking a picture, CameraService calls autofocus(). When auto
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* focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
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* which informs the application whether focusing was successful. The camera instance
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* only sends this message once and it is up to the application to call autoFocus()
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* again if refocusing is desired.
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*
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* CameraService calls takePicture() to request the camera instance take a
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* picture. At this point, if a shutter, postview, raw, and/or compressed callback
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* is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
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* any memory provided in a data callback must be copied if it's needed after returning.
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*/
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class CameraHardwareInterface : public virtual RefBase {
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public:
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virtual ~CameraHardwareInterface() { }
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/** Return the IMemoryHeap for the preview image heap */
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virtual sp<IMemoryHeap> getPreviewHeap() const = 0;
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/** Return the IMemoryHeap for the raw image heap */
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virtual sp<IMemoryHeap> getRawHeap() const = 0;
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/** Set the notification and data callbacks */
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virtual void setCallbacks(notify_callback notify_cb,
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data_callback data_cb,
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data_callback_timestamp data_cb_timestamp,
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void* user) = 0;
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/**
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* The following three functions all take a msgtype,
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* which is a bitmask of the messages defined in
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* include/ui/Camera.h
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*/
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/**
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* Enable a message, or set of messages.
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*/
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virtual void enableMsgType(int32_t msgType) = 0;
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/**
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* Disable a message, or a set of messages.
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*/
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virtual void disableMsgType(int32_t msgType) = 0;
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/**
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* Query whether a message, or a set of messages, is enabled.
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* Note that this is operates as an AND, if any of the messages
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* queried are off, this will return false.
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*/
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virtual bool msgTypeEnabled(int32_t msgType) = 0;
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/**
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* Start preview mode.
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*/
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virtual status_t startPreview() = 0;
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/**
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* Only used if overlays are used for camera preview.
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*/
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virtual bool useOverlay() {return false;}
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virtual status_t setOverlay(const sp<Overlay> &overlay) {return BAD_VALUE;}
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/**
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* Stop a previously started preview.
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*/
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virtual void stopPreview() = 0;
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/**
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* Returns true if preview is enabled.
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*/
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virtual bool previewEnabled() = 0;
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/**
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* Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
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* message is sent with the corresponding frame. Every record frame must be released
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* by calling releaseRecordingFrame().
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*/
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virtual status_t startRecording() = 0;
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/**
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* Stop a previously started recording.
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*/
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virtual void stopRecording() = 0;
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/**
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* Returns true if recording is enabled.
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*/
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virtual bool recordingEnabled() = 0;
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/**
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* Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
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*/
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virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
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/**
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* Start auto focus, the notification callback routine is called
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* with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
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* will be called again if another auto focus is needed.
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*/
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virtual status_t autoFocus() = 0;
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/**
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* Cancels auto-focus function. If the auto-focus is still in progress,
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* this function will cancel it. Whether the auto-focus is in progress
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* or not, this function will return the focus position to the default.
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* If the camera does not support auto-focus, this is a no-op.
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*/
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virtual status_t cancelAutoFocus() = 0;
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/**
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* Take a picture.
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*/
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virtual status_t takePicture() = 0;
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/**
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* Cancel a picture that was started with takePicture. Calling this
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* method when no picture is being taken is a no-op.
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*/
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virtual status_t cancelPicture() = 0;
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/** Set the camera parameters. */
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virtual status_t setParameters(const CameraParameters& params) = 0;
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/** Return the camera parameters. */
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virtual CameraParameters getParameters() const = 0;
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2009-09-28 23:14:58 +00:00
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/**
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* Send command to camera driver.
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*/
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virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
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/**
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* Release the hardware resources owned by this object. Note that this is
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* *not* done in the destructor.
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*/
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virtual void release() = 0;
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/**
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* Dump state of the camera hardware
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*/
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virtual status_t dump(int fd, const Vector<String16>& args) const = 0;
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};
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/** factory function to instantiate a camera hardware object */
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extern "C" sp<CameraHardwareInterface> openCameraHardware();
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}; // namespace android
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#endif
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