replicant-frameworks_native/opengl/tools/glgen/stubs/gles11/glGetShaderSource.java

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// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
public static native void glGetShaderSource(
int shader,
int bufsize,
int[] length,
int lengthOffset,
byte[] source,
int sourceOffset
);
// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
public static native void glGetShaderSource(
int shader,
int bufsize,
java.nio.IntBuffer length,
byte source
);
// C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
public static native String glGetShaderSource(
int shader
);