replicant-frameworks_native/opengl/libagl/texture.h

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/* libs/opengles/texture.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_OPENGLES_TEXTURE_H
#define ANDROID_OPENGLES_TEXTURE_H
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
#include "context.h"
namespace android {
void ogles_init_texture(ogles_context_t* c);
void ogles_uninit_texture(ogles_context_t* c);
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void ogles_validate_texture(ogles_context_t* c);
void ogles_lock_textures(ogles_context_t* c);
void ogles_unlock_textures(ogles_context_t* c);
}; // namespace android
#endif // ANDROID_OPENGLES_TEXTURE_H