replicant-frameworks_native/opengl/tools/glgen/stubs/glGetString.cpp

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#include <string.h>
/* const GLubyte * glGetString ( GLenum name ) */
jstring
android_glGetString
(JNIEnv *_env, jobject _this, jint name) {
const char * chars = (const char *)glGetString((GLenum)name);
jstring output = _env->NewStringUTF(chars);
return output;
}