2009-03-04 03:31:44 +00:00
|
|
|
/*
|
|
|
|
** Copyright 2007, The Android Open Source Project
|
|
|
|
**
|
|
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
** you may not use this file except in compliance with the License.
|
|
|
|
** You may obtain a copy of the License at
|
|
|
|
**
|
|
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
**
|
|
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
** See the License for the specific language governing permissions and
|
|
|
|
** limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define LOG_TAG "EGL"
|
|
|
|
|
|
|
|
#include <ctype.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <errno.h>
|
|
|
|
|
|
|
|
#include <sys/ioctl.h>
|
|
|
|
|
|
|
|
#if HAVE_ANDROID_OS
|
|
|
|
#include <linux/android_pmem.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <cutils/log.h>
|
|
|
|
#include <cutils/properties.h>
|
|
|
|
|
|
|
|
#include <utils/IMemory.h>
|
|
|
|
#include <utils/threads.h>
|
|
|
|
#include <utils/IServiceManager.h>
|
|
|
|
#include <utils/IPCThreadState.h>
|
|
|
|
#include <utils/Parcel.h>
|
|
|
|
|
|
|
|
#include <ui/EGLDisplaySurface.h>
|
|
|
|
#include <ui/ISurfaceComposer.h>
|
|
|
|
|
|
|
|
#include "hooks.h"
|
|
|
|
#include "egl_impl.h"
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
namespace android {
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
/*
|
|
|
|
* we provide our own allocators for the GPU regions, these
|
|
|
|
* allocators go through surfaceflinger
|
|
|
|
*/
|
|
|
|
|
|
|
|
static Mutex gRegionsLock;
|
|
|
|
static request_gpu_t gRegions;
|
|
|
|
static sp<ISurfaceComposer> gSurfaceManager;
|
2009-05-20 18:28:04 +00:00
|
|
|
GL_API ISurfaceComposer* GLES_localSurfaceManager = 0;
|
2009-03-04 03:31:44 +00:00
|
|
|
|
|
|
|
extern egl_connection_t gEGLImpl[2];
|
|
|
|
|
|
|
|
const sp<ISurfaceComposer>& getSurfaceFlinger()
|
|
|
|
{
|
|
|
|
Mutex::Autolock _l(gRegionsLock);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* There is a little bit of voodoo magic here. We want to access
|
|
|
|
* surfaceflinger for allocating GPU regions, however, when we are
|
|
|
|
* running as part of surfaceflinger, we want to bypass the
|
|
|
|
* service manager because surfaceflinger might not be registered yet.
|
|
|
|
* SurfaceFlinger will populate "GLES_localSurfaceManager" with its
|
|
|
|
* own address, so we can just use that.
|
|
|
|
*/
|
|
|
|
if (gSurfaceManager == 0) {
|
|
|
|
if (GLES_localSurfaceManager) {
|
|
|
|
// we're running in SurfaceFlinger's context
|
|
|
|
gSurfaceManager = GLES_localSurfaceManager;
|
|
|
|
} else {
|
|
|
|
// we're a remote process or not part of surfaceflinger,
|
|
|
|
// go through the service manager
|
|
|
|
sp<IServiceManager> sm = defaultServiceManager();
|
|
|
|
if (sm != NULL) {
|
|
|
|
sp<IBinder> binder = sm->getService(String16("SurfaceFlinger"));
|
|
|
|
gSurfaceManager = interface_cast<ISurfaceComposer>(binder);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return gSurfaceManager;
|
|
|
|
}
|
|
|
|
|
|
|
|
class GPURevokeRequester : public BnGPUCallback
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
virtual void gpuLost() {
|
|
|
|
LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger.");
|
|
|
|
gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST];
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static sp<GPURevokeRequester> gRevokerCallback;
|
|
|
|
|
|
|
|
|
|
|
|
request_gpu_t* gpu_acquire(void* user)
|
|
|
|
{
|
|
|
|
sp<ISurfaceComposer> server( getSurfaceFlinger() );
|
|
|
|
|
|
|
|
Mutex::Autolock _l(gRegionsLock);
|
|
|
|
if (server == NULL) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ISurfaceComposer::gpu_info_t info;
|
|
|
|
|
|
|
|
if (gRevokerCallback == 0)
|
|
|
|
gRevokerCallback = new GPURevokeRequester();
|
|
|
|
|
|
|
|
status_t err = server->requestGPU(gRevokerCallback, &info);
|
|
|
|
if (err != NO_ERROR) {
|
|
|
|
LOGD("requestGPU returned %d", err);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool failed = false;
|
|
|
|
request_gpu_t* gpu = &gRegions;
|
|
|
|
memset(gpu, 0, sizeof(*gpu));
|
|
|
|
|
|
|
|
if (info.regs != 0) {
|
|
|
|
sp<IMemoryHeap> heap(info.regs->getMemory());
|
|
|
|
if (heap != 0) {
|
|
|
|
int fd = heap->heapID();
|
|
|
|
gpu->regs.fd = fd;
|
|
|
|
gpu->regs.base = info.regs->pointer();
|
|
|
|
gpu->regs.size = info.regs->size();
|
|
|
|
gpu->regs.user = info.regs.get();
|
|
|
|
#if HAVE_ANDROID_OS
|
|
|
|
struct pmem_region region;
|
|
|
|
if (ioctl(fd, PMEM_GET_PHYS, ®ion) >= 0)
|
|
|
|
gpu->regs.phys = (void*)region.offset;
|
|
|
|
#endif
|
|
|
|
info.regs->incStrong(gpu);
|
|
|
|
} else {
|
|
|
|
LOGE("GPU register handle %p is invalid!", info.regs.get());
|
|
|
|
failed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i=0 ; i<info.count && !failed ; i++) {
|
|
|
|
sp<IMemory>& region(info.regions[i].region);
|
|
|
|
if (region != 0) {
|
|
|
|
sp<IMemoryHeap> heap(region->getMemory());
|
|
|
|
if (heap != 0) {
|
|
|
|
const int fd = heap->heapID();
|
|
|
|
gpu->gpu[i].fd = fd;
|
|
|
|
gpu->gpu[i].base = region->pointer();
|
|
|
|
gpu->gpu[i].size = region->size();
|
|
|
|
gpu->gpu[i].user = region.get();
|
|
|
|
gpu->gpu[i].offset = info.regions[i].reserved;
|
|
|
|
#if HAVE_ANDROID_OS
|
|
|
|
struct pmem_region reg;
|
|
|
|
if (ioctl(fd, PMEM_GET_PHYS, ®) >= 0)
|
|
|
|
gpu->gpu[i].phys = (void*)reg.offset;
|
|
|
|
#endif
|
|
|
|
region->incStrong(gpu);
|
|
|
|
} else {
|
|
|
|
LOGE("GPU region handle [%d, %p] is invalid!", i, region.get());
|
|
|
|
failed = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (failed) {
|
|
|
|
// something went wrong, clean up everything!
|
|
|
|
if (gpu->regs.user) {
|
|
|
|
static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu);
|
|
|
|
for (size_t i=0 ; i<info.count ; i++) {
|
|
|
|
if (gpu->gpu[i].user) {
|
|
|
|
static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
gpu->count = info.count;
|
|
|
|
return gpu;
|
|
|
|
}
|
|
|
|
|
|
|
|
int gpu_release(void*, request_gpu_t* gpu)
|
|
|
|
{
|
|
|
|
sp<IMemory> regs;
|
|
|
|
|
|
|
|
{ // scope for lock
|
|
|
|
Mutex::Autolock _l(gRegionsLock);
|
|
|
|
regs = static_cast<IMemory*>(gpu->regs.user);
|
|
|
|
gpu->regs.user = 0;
|
|
|
|
if (regs != 0) regs->decStrong(gpu);
|
|
|
|
|
|
|
|
for (int i=0 ; i<gpu->count ; i++) {
|
|
|
|
sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user));
|
|
|
|
gpu->gpu[i].user = 0;
|
|
|
|
if (r != 0) r->decStrong(gpu);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// there is a special transaction to relinquish the GPU
|
|
|
|
// (it will happen automatically anyway if we don't do this)
|
|
|
|
Parcel data, reply;
|
|
|
|
// NOTE: this transaction does not require an interface token
|
|
|
|
regs->asBinder()->transact(1000, data, &reply);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
}; // namespace android
|
|
|
|
// ----------------------------------------------------------------------------
|