replicant-frameworks_native/libs/audioflinger/AudioHardwareStub.h

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/* //device/servers/AudioFlinger/AudioHardwareStub.h
**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_HARDWARE_STUB_H
#define ANDROID_AUDIO_HARDWARE_STUB_H
#include <stdint.h>
#include <sys/types.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
// ----------------------------------------------------------------------------
class AudioStreamOutStub : public AudioStreamOut {
public:
virtual status_t set(int format, int channelCount, uint32_t sampleRate);
virtual uint32_t sampleRate() const { return 44100; }
virtual size_t bufferSize() const { return 4096; }
virtual int channelCount() const { return 2; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return 0; }
virtual status_t setVolume(float volume) { return NO_ERROR; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
};
class AudioStreamInStub : public AudioStreamIn {
public:
virtual status_t set(int format, int channelCount, uint32_t sampleRate, AudioSystem::audio_in_acoustics acoustics);
virtual uint32_t sampleRate() const { return 8000; }
virtual size_t bufferSize() const { return 320; }
virtual int channelCount() const { return 1; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual status_t setGain(float gain) { return NO_ERROR; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby() { return NO_ERROR; }
};
class AudioHardwareStub : public AudioHardwareBase
{
public:
AudioHardwareStub();
virtual ~AudioHardwareStub();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
// mic mute
virtual status_t setMicMute(bool state) { mMicMute = state; return NO_ERROR; }
virtual status_t getMicMute(bool* state) { *state = mMicMute ; return NO_ERROR; }
virtual status_t setParameter(const char* key, const char* value)
{ return NO_ERROR; }
// create I/O streams
virtual AudioStreamOut* openOutputStream(
int format=0,
int channelCount=0,
uint32_t sampleRate=0,
status_t *status=0);
virtual AudioStreamIn* openInputStream(
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int inputSource,
int format,
int channelCount,
uint32_t sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
protected:
virtual status_t doRouting() { return NO_ERROR; }
virtual status_t dump(int fd, const Vector<String16>& args);
bool mMicMute;
private:
status_t dumpInternals(int fd, const Vector<String16>& args);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_AUDIO_HARDWARE_STUB_H