2009-03-04 03:31:44 +00:00
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LOCAL_PATH:= $(call my-dir)
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#
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# Set USE_CAMERA_STUB for non-emulator and non-simulator builds, if you want
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# the camera service to use the fake camera. For emulator or simulator builds,
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# we always use the fake camera.
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ifeq ($(USE_CAMERA_STUB),)
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USE_CAMERA_STUB:=false
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ifneq ($(filter sooner generic sim,$(TARGET_DEVICE)),)
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USE_CAMERA_STUB:=true
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endif #libcamerastub
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endif
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ifeq ($(USE_CAMERA_STUB),true)
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#
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# libcamerastub
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#
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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CameraHardwareStub.cpp \
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FakeCamera.cpp
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LOCAL_MODULE:= libcamerastub
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LOCAL_SHARED_LIBRARIES:= libui
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include $(BUILD_STATIC_LIBRARY)
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endif # USE_CAMERA_STUB
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#
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# libcameraservice
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#
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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CameraService.cpp
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LOCAL_SHARED_LIBRARIES:= \
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libui \
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libutils \
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2009-03-20 06:08:54 +00:00
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libcutils \
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libmedia
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2009-03-04 03:31:44 +00:00
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LOCAL_MODULE:= libcameraservice
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LOCAL_CFLAGS+=-DLOG_TAG=\"CameraService\"
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ifeq ($(USE_CAMERA_STUB), true)
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LOCAL_STATIC_LIBRARIES += libcamerastub
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LOCAL_CFLAGS += -include CameraHardwareStub.h
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else
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LOCAL_SHARED_LIBRARIES += libcamera
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endif
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include $(BUILD_SHARED_LIBRARY)
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