replicant-frameworks_native/libs/ui/KeyLayoutMap.h

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2008-10-21 14:00:00 +00:00
#ifndef KEYLAYOUTMAP_H
#define KEYLAYOUTMAP_H
#include <utils/KeyedVector.h>
namespace android {
class KeyLayoutMap
{
public:
KeyLayoutMap();
~KeyLayoutMap();
status_t load(const char* filename);
status_t map(int32_t scancode, int32_t *keycode, uint32_t *flags) const;
status_t findScancodes(int32_t keycode, Vector<int32_t>* outScancodes) const;
private:
struct Key {
int32_t keycode;
uint32_t flags;
};
status_t m_status;
KeyedVector<int32_t,Key> m_keys;
};
};
#endif // KEYLAYOUTMAP_H