replicant-frameworks_native/libs/ui/Region.cpp

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Region"
2009-07-07 01:07:26 +00:00
#include <limits.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Point.h>
#include <private/ui/RegionHelper.h>
// ----------------------------------------------------------------------------
#define VALIDATE_REGIONS (false)
#define VALIDATE_WITH_CORECG (false)
// ----------------------------------------------------------------------------
#if VALIDATE_WITH_CORECG
#include <core/SkRegion.h>
#endif
namespace android {
// ----------------------------------------------------------------------------
enum {
op_nand = region_operator<Rect>::op_nand,
op_and = region_operator<Rect>::op_and,
op_or = region_operator<Rect>::op_or,
op_xor = region_operator<Rect>::op_xor
};
// ----------------------------------------------------------------------------
Region::Region()
: mBounds(0,0)
{
}
Region::Region(const Region& rhs)
: mBounds(rhs.mBounds), mStorage(rhs.mStorage)
{
#if VALIDATE_REGIONS
validate(rhs, "rhs copy-ctor");
#endif
}
Region::Region(const Rect& rhs)
: mBounds(rhs)
{
}
Region::Region(const void* buffer)
{
status_t err = read(buffer);
LOGE_IF(err<0, "error %s reading Region from buffer", strerror(err));
}
Region::~Region()
{
}
Region& Region::operator = (const Region& rhs)
{
#if VALIDATE_REGIONS
validate(*this, "this->operator=");
validate(rhs, "rhs.operator=");
#endif
mBounds = rhs.mBounds;
mStorage = rhs.mStorage;
return *this;
}
Region& Region::makeBoundsSelf()
{
mStorage.clear();
return *this;
}
void Region::clear()
{
mBounds.clear();
mStorage.clear();
}
void Region::set(const Rect& r)
{
mBounds = r;
mStorage.clear();
}
void Region::set(uint32_t w, uint32_t h)
{
mBounds = Rect(int(w), int(h));
mStorage.clear();
}
// ----------------------------------------------------------------------------
void Region::addRectUnchecked(int l, int t, int r, int b)
{
mStorage.add(Rect(l,t,r,b));
#if VALIDATE_REGIONS
validate(*this, "addRectUnchecked");
#endif
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r) {
return operationSelf(r, op_or);
}
Region& Region::andSelf(const Rect& r) {
return operationSelf(r, op_and);
}
Region& Region::subtractSelf(const Rect& r) {
return operationSelf(r, op_nand);
}
Region& Region::operationSelf(const Rect& r, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, r);
return *this;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
return operationSelf(rhs, op_or);
}
Region& Region::andSelf(const Region& rhs) {
return operationSelf(rhs, op_and);
}
Region& Region::subtractSelf(const Region& rhs) {
return operationSelf(rhs, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs);
return *this;
}
Region& Region::translateSelf(int x, int y) {
if (x|y) translate(*this, x, y);
return *this;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Rect& rhs) const {
return operation(rhs, op_or);
}
const Region Region::intersect(const Rect& rhs) const {
return operation(rhs, op_and);
}
const Region Region::subtract(const Rect& rhs) const {
return operation(rhs, op_nand);
}
const Region Region::operation(const Rect& rhs, int op) const {
Region result;
boolean_operation(op, result, *this, rhs);
return result;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Region& rhs) const {
return operation(rhs, op_or);
}
const Region Region::intersect(const Region& rhs) const {
return operation(rhs, op_and);
}
const Region Region::subtract(const Region& rhs) const {
return operation(rhs, op_nand);
}
const Region Region::operation(const Region& rhs, int op) const {
Region result;
boolean_operation(op, result, *this, rhs);
return result;
}
const Region Region::translate(int x, int y) const {
Region result;
translate(result, *this, x, y);
return result;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_or);
}
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_and);
}
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs, dx, dy);
return *this;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_or);
}
const Region Region::intersect(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_and);
}
const Region Region::subtract(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_nand);
}
const Region Region::operation(const Region& rhs, int dx, int dy, int op) const {
Region result;
boolean_operation(op, result, *this, rhs, dx, dy);
return result;
}
// ----------------------------------------------------------------------------
// This is our region rasterizer, which merges rects and spans together
// to obtain an optimal region.
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
Rect& bounds;
Vector<Rect>& storage;
Rect* head;
Rect* tail;
Vector<Rect> span;
Rect* cur;
public:
rasterizer(Region& reg)
: bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
bounds.top = bounds.bottom = 0;
bounds.left = INT_MAX;
bounds.right = INT_MIN;
storage.clear();
}
~rasterizer() {
if (span.size()) {
flushSpan();
}
if (storage.size()) {
bounds.top = storage.itemAt(0).top;
bounds.bottom = storage.top().bottom;
if (storage.size() == 1) {
storage.clear();
}
} else {
bounds.left = 0;
bounds.right = 0;
}
}
virtual void operator()(const Rect& rect) {
//ALOGD(">>> %3d, %3d, %3d, %3d",
// rect.left, rect.top, rect.right, rect.bottom);
if (span.size()) {
if (cur->top != rect.top) {
flushSpan();
} else if (cur->right == rect.left) {
cur->right = rect.right;
return;
}
}
span.add(rect);
cur = span.editArray() + (span.size() - 1);
}
private:
template<typename T>
static inline T min(T rhs, T lhs) { return rhs < lhs ? rhs : lhs; }
template<typename T>
static inline T max(T rhs, T lhs) { return rhs > lhs ? rhs : lhs; }
void flushSpan() {
bool merge = false;
if (tail-head == ssize_t(span.size())) {
Rect const* p = span.editArray();
Rect const* q = head;
if (p->top == q->bottom) {
merge = true;
while (q != tail) {
if ((p->left != q->left) || (p->right != q->right)) {
merge = false;
break;
}
p++, q++;
}
}
}
if (merge) {
const int bottom = span[0].bottom;
Rect* r = head;
while (r != tail) {
r->bottom = bottom;
r++;
}
} else {
bounds.left = min(span.itemAt(0).left, bounds.left);
bounds.right = max(span.top().right, bounds.right);
storage.appendVector(span);
tail = storage.editArray() + storage.size();
head = tail - span.size();
}
span.clear();
}
};
bool Region::validate(const Region& reg, const char* name)
{
bool result = true;
const_iterator cur = reg.begin();
const_iterator const tail = reg.end();
const_iterator prev = cur++;
Rect b(*prev);
while (cur != tail) {
b.left = b.left < cur->left ? b.left : cur->left;
b.top = b.top < cur->top ? b.top : cur->top;
b.right = b.right > cur->right ? b.right : cur->right;
b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
if (cur->top == prev->top) {
if (cur->bottom != prev->bottom) {
LOGE("%s: invalid span %p", name, cur);
result = false;
} else if (cur->left < prev->right) {
LOGE("%s: spans overlap horizontally prev=%p, cur=%p",
name, prev, cur);
result = false;
}
} else if (cur->top < prev->bottom) {
LOGE("%s: spans overlap vertically prev=%p, cur=%p",
name, prev, cur);
result = false;
}
prev = cur;
cur++;
}
if (b != reg.getBounds()) {
result = false;
LOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
b.left, b.top, b.right, b.bottom,
reg.getBounds().left, reg.getBounds().top,
reg.getBounds().right, reg.getBounds().bottom);
}
if (result == false) {
reg.dump(name);
}
return result;
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Region& rhs, int dx, int dy)
{
#if VALIDATE_REGIONS
validate(lhs, "boolean_operation (before): lhs");
validate(rhs, "boolean_operation (before): rhs");
validate(dst, "boolean_operation (before): dst");
#endif
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
size_t rhs_count;
Rect const * const rhs_rects = rhs.getArray(&rhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(rhs_rects, rhs_count, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#if VALIDATE_REGIONS
validate(lhs, "boolean_operation: lhs");
validate(rhs, "boolean_operation: rhs");
validate(dst, "boolean_operation: dst");
#endif
#if VALIDATE_WITH_CORECG
SkRegion sk_lhs;
SkRegion sk_rhs;
SkRegion sk_dst;
for (size_t i=0 ; i<lhs_count ; i++)
sk_lhs.op(
lhs_rects[i].left + dx,
lhs_rects[i].top + dy,
lhs_rects[i].right + dx,
lhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
for (size_t i=0 ; i<rhs_count ; i++)
sk_rhs.op(
rhs_rects[i].left + dx,
rhs_rects[i].top + dy,
rhs_rects[i].right + dx,
rhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
const char* name = "---";
SkRegion::Op sk_op;
switch (op) {
case op_or: sk_op = SkRegion::kUnion_Op; name="OR"; break;
case op_and: sk_op = SkRegion::kIntersect_Op; name="AND"; break;
case op_nand: sk_op = SkRegion::kDifference_Op; name="NAND"; break;
}
sk_dst.op(sk_lhs, sk_rhs, sk_op);
if (sk_dst.isEmpty() && dst.isEmpty())
return;
bool same = true;
Region::const_iterator head = dst.begin();
Region::const_iterator const tail = dst.end();
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
if (head != tail) {
if (
head->left != it.rect().fLeft ||
head->top != it.rect().fTop ||
head->right != it.rect().fRight ||
head->bottom != it.rect().fBottom
) {
same = false;
break;
}
} else {
same = false;
break;
}
head++;
it.next();
}
if (head != tail) {
same = false;
}
if(!same) {
ALOGD("---\nregion boolean %s failed", name);
lhs.dump("lhs");
rhs.dump("rhs");
dst.dump("dst");
ALOGD("should be");
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
ALOGD(" [%3d, %3d, %3d, %3d]",
it.rect().fLeft,
it.rect().fTop,
it.rect().fRight,
it.rect().fBottom);
it.next();
}
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Rect& rhs, int dx, int dy)
{
if (!rhs.isValid()) {
LOGE("Region::boolean_operation(op=%d) invalid Rect={%d,%d,%d,%d}",
op, rhs.left, rhs.top, rhs.right, rhs.bottom);
return;
}
#if VALIDATE_WITH_CORECG || VALIDATE_REGIONS
boolean_operation(op, dst, lhs, Region(rhs), dx, dy);
#else
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(&rhs, 1, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::translate(Region& reg, int dx, int dy)
{
if (!reg.isEmpty()) {
#if VALIDATE_REGIONS
validate(reg, "translate (before)");
#endif
reg.mBounds.translate(dx, dy);
size_t count = reg.mStorage.size();
Rect* rects = reg.mStorage.editArray();
while (count) {
rects->translate(dx, dy);
rects++;
count--;
}
#if VALIDATE_REGIONS
validate(reg, "translate (after)");
#endif
}
}
void Region::translate(Region& dst, const Region& reg, int dx, int dy)
{
dst = reg;
translate(dst, dx, dy);
}
// ----------------------------------------------------------------------------
ssize_t Region::write(void* buffer, size_t size) const
{
#if VALIDATE_REGIONS
validate(*this, "write(buffer)");
#endif
const size_t count = mStorage.size();
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
if (buffer != NULL) {
if (sizeNeeded > size) return NO_MEMORY;
int32_t* const p = static_cast<int32_t*>(buffer);
*p = count;
memcpy(p+1, &mBounds, sizeof(Rect));
if (count) {
memcpy(p+5, mStorage.array(), count*sizeof(Rect));
}
}
return ssize_t(sizeNeeded);
}
ssize_t Region::read(const void* buffer)
{
int32_t const* const p = static_cast<int32_t const*>(buffer);
const size_t count = *p;
memcpy(&mBounds, p+1, sizeof(Rect));
mStorage.clear();
if (count) {
mStorage.insertAt(0, count);
memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
}
#if VALIDATE_REGIONS
validate(*this, "read(buffer)");
#endif
return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
}
ssize_t Region::writeEmpty(void* buffer, size_t size)
{
const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
if (sizeNeeded > size) return NO_MEMORY;
int32_t* const p = static_cast<int32_t*>(buffer);
memset(p, 0, sizeNeeded);
return ssize_t(sizeNeeded);
}
bool Region::isEmpty(void* buffer)
{
int32_t const* const p = static_cast<int32_t const*>(buffer);
Rect const* const b = reinterpret_cast<Rect const *>(p+1);
return b->isEmpty();
}
// ----------------------------------------------------------------------------
Region::const_iterator Region::begin() const {
return isRect() ? &mBounds : mStorage.array();
}
Region::const_iterator Region::end() const {
return isRect() ? ((&mBounds) + 1) : (mStorage.array() + mStorage.size());
}
Rect const* Region::getArray(size_t* count) const {
const_iterator const b(begin());
const_iterator const e(end());
if (count) *count = e-b;
return b;
}
size_t Region::getRects(Vector<Rect>& rectList) const
{
rectList = mStorage;
if (rectList.isEmpty()) {
rectList.clear();
rectList.add(mBounds);
}
return rectList.size();
}
// ----------------------------------------------------------------------------
void Region::dump(String8& out, const char* what, uint32_t flags) const
{
(void)flags;
const_iterator head = begin();
const_iterator const tail = end();
size_t SIZE = 256;
char buffer[SIZE];
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n",
what, this, tail-head);
out.append(buffer);
while (head != tail) {
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
head->left, head->top, head->right, head->bottom);
out.append(buffer);
head++;
}
}
void Region::dump(const char* what, uint32_t flags) const
{
(void)flags;
const_iterator head = begin();
const_iterator const tail = end();
ALOGD(" Region %s (this=%p, count=%d)\n", what, this, tail-head);
while (head != tail) {
ALOGD(" [%3d, %3d, %3d, %3d]\n",
head->left, head->top, head->right, head->bottom);
head++;
}
}
// ----------------------------------------------------------------------------
}; // namespace android