2015-12-03 02:19:20 +00:00
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/* Copyright (c) 2015, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ANDROID_EX_LAYER_H
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#define ANDROID_EX_LAYER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <cutils/properties.h>
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#include <Layer.h>
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#include "ExSurfaceFlinger.h"
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namespace android {
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class ExSurfaceFlinger;
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class ExLayer : public Layer
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{
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public:
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2016-04-27 04:23:28 +00:00
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#ifdef QTI_BSP
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enum {
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/*
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* HWC S3D_MODE is set by HWC driver to indicate that HWC driver can not support
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* S3D standalone, need surfaceflinger help to draw layers twice to construct
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* S3D framebuffer target.
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*/
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HWC_S3DMODE_NONE = 0x00000000,
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HWC_S3DMODE_LR = 0x00000001,
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HWC_S3DMODE_RL = 0x00000002,
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HWC_S3DMODE_TB = 0x00000003,
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HWC_S3DMODE_FP = 0x00000004,
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HWC_S3DMODE_MAX = 0x00000005,
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};
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#endif
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2015-12-03 02:19:20 +00:00
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ExLayer(SurfaceFlinger* flinger, const sp<Client>& client,
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const String8& name, uint32_t w, uint32_t h, uint32_t flags);
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virtual ~ExLayer();
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virtual bool isExtOnly() const;
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virtual bool isIntOnly() const;
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virtual bool isSecureDisplay() const;
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virtual bool isYuvLayer() const;
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virtual void setPosition(const sp<const DisplayDevice>& hw,
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HWComposer::HWCLayerInterface& layer, const State& state);
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virtual void setAcquiredFenceIfBlit(int &fenceFd,
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HWComposer::HWCLayerInterface& layer);
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virtual bool canAllowGPUForProtected() const;
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2016-04-27 04:23:28 +00:00
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#ifdef QTI_BSP
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virtual void computeGeometryS3D(const sp<const DisplayDevice>& hw, Mesh& mesh,
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Mesh& meshLeftTop, Mesh &meshRightBottom, uint32_t s3d_fmt) const;
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#endif
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2015-12-03 02:19:20 +00:00
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protected:
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bool mDebugLogs;
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bool isDebug() { return mDebugLogs; }
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bool mIsGPUAllowedForProtected;
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2016-04-27 04:23:28 +00:00
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bool mIsHDMIPrimary;
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private:
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#ifdef QTI_BSP
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// The mesh used to draw the layer in GLES composition mode for s3d left/top
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mutable Mesh mMeshLeftTop;
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// The mesh used to draw the layer in GLES composition mode for s3d right/bottom
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mutable Mesh mMeshRightBottom;
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virtual void drawWithOpenGL(const sp<const DisplayDevice>& hw, const Region& clip,
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bool useIdentityTransform) const;
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2015-12-03 02:19:20 +00:00
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};
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2016-04-27 04:23:28 +00:00
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#endif
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2015-12-03 02:19:20 +00:00
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}; // namespace android
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#endif // ANDROID_EX_LAYER_H
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