2009-03-04 03:31:44 +00:00
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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clz.cpp.arm \
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DisplayHardware/DisplayHardware.cpp \
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DisplayHardware/DisplayHardwareBase.cpp \
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GPUHardware/GPUHardware.cpp \
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BootAnimation.cpp \
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BlurFilter.cpp.arm \
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CPUGauge.cpp \
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Layer.cpp \
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LayerBase.cpp \
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LayerBuffer.cpp \
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LayerBlur.cpp \
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LayerBitmap.cpp \
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LayerDim.cpp \
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LayerOrientationAnim.cpp \
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2009-03-28 00:58:20 +00:00
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LayerOrientationAnimRotate.cpp \
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2009-03-04 03:31:44 +00:00
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OrientationAnimation.cpp \
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SurfaceFlinger.cpp \
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Tokenizer.cpp \
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Transform.cpp \
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VRamHeap.cpp
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# need "-lrt" on Linux simulator to pick up clock_gettime
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ifeq ($(TARGET_SIMULATOR),true)
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ifeq ($(HOST_OS),linux)
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LOCAL_LDLIBS += -lrt
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endif
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endif
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LOCAL_SHARED_LIBRARIES := \
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libhardware \
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libutils \
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2009-05-18 22:08:03 +00:00
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libbinder \
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2009-03-04 03:31:44 +00:00
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libcutils \
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libui \
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libcorecg \
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libsgl \
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libpixelflinger \
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libEGL \
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libGLESv1_CM
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LOCAL_C_INCLUDES := \
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$(call include-path-for, corecg graphics)
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LOCAL_MODULE:= libsurfaceflinger
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include $(BUILD_SHARED_LIBRARY)
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