2009-03-04 03:31:44 +00:00
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Region"
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#include <stdio.h>
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#include <utils/Atomic.h>
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#include <utils/Debug.h>
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#include <utils/String8.h>
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#include <ui/Region.h>
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namespace android {
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// ----------------------------------------------------------------------------
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Region::Region()
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{
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}
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Region::Region(const Region& rhs)
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: mRegion(rhs.mRegion)
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{
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}
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Region::Region(const SkRegion& rhs)
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: mRegion(rhs)
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{
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}
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Region::~Region()
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{
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}
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Region::Region(const Rect& rhs)
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{
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set(rhs);
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}
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Region::Region(const Parcel& parcel)
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{
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read(parcel);
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}
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Region::Region(const void* buffer)
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{
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read(buffer);
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}
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Region& Region::operator = (const Region& rhs)
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{
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mRegion = rhs.mRegion;
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return *this;
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}
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const SkRegion& Region::toSkRegion() const
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{
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return mRegion;
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}
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Rect Region::bounds() const
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{
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const SkIRect& b(mRegion.getBounds());
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return Rect(b.fLeft, b.fTop, b.fRight, b.fBottom);
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}
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void Region::clear()
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{
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mRegion.setEmpty();
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}
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void Region::set(const Rect& r)
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{
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SkIRect ir;
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ir.set(r.left, r.top, r.right, r.bottom);
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mRegion.setRect(ir);
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}
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2009-05-04 21:17:04 +00:00
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void Region::set(uint32_t w, uint32_t h)
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{
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SkIRect ir;
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ir.set(0, 0, w, h);
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mRegion.setRect(ir);
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}
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2009-03-04 03:31:44 +00:00
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// ----------------------------------------------------------------------------
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Region& Region::orSelf(const Rect& r)
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{
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SkIRect ir;
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ir.set(r.left, r.top, r.right, r.bottom);
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mRegion.op(ir, SkRegion::kUnion_Op);
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return *this;
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}
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Region& Region::andSelf(const Rect& r)
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{
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SkIRect ir;
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ir.set(r.left, r.top, r.right, r.bottom);
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mRegion.op(ir, SkRegion::kIntersect_Op);
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return *this;
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}
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// ----------------------------------------------------------------------------
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Region& Region::orSelf(const Region& rhs) {
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mRegion.op(rhs.mRegion, SkRegion::kUnion_Op);
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return *this;
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}
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Region& Region::andSelf(const Region& rhs) {
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mRegion.op(rhs.mRegion, SkRegion::kIntersect_Op);
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return *this;
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}
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Region& Region::subtractSelf(const Region& rhs) {
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mRegion.op(rhs.mRegion, SkRegion::kDifference_Op);
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return *this;
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}
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Region& Region::translateSelf(int x, int y) {
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if (x|y) mRegion.translate(x, y);
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return *this;
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}
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Region Region::merge(const Region& rhs) const {
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Region result;
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result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kUnion_Op);
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return result;
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}
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Region Region::intersect(const Region& rhs) const {
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Region result;
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result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kIntersect_Op);
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return result;
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}
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Region Region::subtract(const Region& rhs) const {
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Region result;
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result.mRegion.op(mRegion, rhs.mRegion, SkRegion::kDifference_Op);
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return result;
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}
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Region Region::translate(int x, int y) const {
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Region result;
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mRegion.translate(x, y, &result.mRegion);
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return result;
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}
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// ----------------------------------------------------------------------------
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Region& Region::orSelf(const Region& rhs, int dx, int dy) {
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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mRegion.op(r, SkRegion::kUnion_Op);
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return *this;
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}
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Region& Region::andSelf(const Region& rhs, int dx, int dy) {
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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mRegion.op(r, SkRegion::kIntersect_Op);
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return *this;
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}
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Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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mRegion.op(r, SkRegion::kDifference_Op);
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return *this;
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}
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Region Region::merge(const Region& rhs, int dx, int dy) const {
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Region result;
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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result.mRegion.op(mRegion, r, SkRegion::kUnion_Op);
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return result;
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}
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Region Region::intersect(const Region& rhs, int dx, int dy) const {
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Region result;
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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result.mRegion.op(mRegion, r, SkRegion::kIntersect_Op);
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return result;
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}
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Region Region::subtract(const Region& rhs, int dx, int dy) const {
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Region result;
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SkRegion r(rhs.mRegion);
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r.translate(dx, dy);
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result.mRegion.op(mRegion, r, SkRegion::kDifference_Op);
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return result;
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}
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// ----------------------------------------------------------------------------
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Region::iterator::iterator(const Region& r)
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: mIt(r.mRegion)
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{
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}
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int Region::iterator::iterate(Rect* rect)
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{
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if (mIt.done())
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return 0;
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const SkIRect& r(mIt.rect());
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rect->left = r.fLeft;
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rect->top = r.fTop;
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rect->right = r.fRight;
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rect->bottom= r.fBottom;
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mIt.next();
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return 1;
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}
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// ----------------------------------------------------------------------------
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// we write a 4byte size ahead of the actual region, so we know how much we'll need for reading
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status_t Region::write(Parcel& parcel) const
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{
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int32_t size = mRegion.flatten(NULL);
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parcel.writeInt32(size);
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mRegion.flatten(parcel.writeInplace(size));
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return NO_ERROR;
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}
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status_t Region::read(const Parcel& parcel)
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{
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size_t size = parcel.readInt32();
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mRegion.unflatten(parcel.readInplace(size));
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return NO_ERROR;
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}
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ssize_t Region::write(void* buffer, size_t size) const
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{
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size_t sizeNeeded = mRegion.flatten(NULL);
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if (sizeNeeded > size) return NO_MEMORY;
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return mRegion.flatten(buffer);
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}
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ssize_t Region::read(const void* buffer)
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{
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return mRegion.unflatten(buffer);
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}
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ssize_t Region::writeEmpty(void* buffer, size_t size)
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{
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if (size < 4) return NO_MEMORY;
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// this needs to stay in sync with SkRegion
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*static_cast<int32_t*>(buffer) = -1;
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return 4;
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}
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bool Region::isEmpty(void* buffer)
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{
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// this needs to stay in sync with SkRegion
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return *static_cast<int32_t*>(buffer) == -1;
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}
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size_t Region::rects(Vector<Rect>& rectList) const
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{
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rectList.clear();
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if (!isEmpty()) {
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SkRegion::Iterator iterator(mRegion);
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while( !iterator.done() ) {
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const SkIRect& ir(iterator.rect());
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rectList.push(Rect(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom));
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iterator.next();
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}
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}
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return rectList.size();
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}
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void Region::dump(String8& out, const char* what, uint32_t flags) const
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{
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(void)flags;
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Vector<Rect> r;
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rects(r);
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size_t SIZE = 256;
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char buffer[SIZE];
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snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n", what, this, r.size());
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out.append(buffer);
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for (size_t i=0 ; i<r.size() ; i++) {
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snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
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r[i].left, r[i].top,r[i].right,r[i].bottom);
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out.append(buffer);
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}
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}
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void Region::dump(const char* what, uint32_t flags) const
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{
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(void)flags;
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Vector<Rect> r;
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rects(r);
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LOGD(" Region %s (this=%p, count=%d)\n", what, this, r.size());
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for (size_t i=0 ; i<r.size() ; i++) {
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LOGD(" [%3d, %3d, %3d, %3d]\n",
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r[i].left, r[i].top,r[i].right,r[i].bottom);
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}
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}
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// ----------------------------------------------------------------------------
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}; // namespace android
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