replicant-frameworks_native/libs/input/Keyboard.cpp

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Keyboard"
#include <stdlib.h>
#include <unistd.h>
#include <limits.h>
#include <input/Keyboard.h>
#include <input/InputEventLabels.h>
#include <input/KeyLayoutMap.h>
#include <input/KeyCharacterMap.h>
#include <input/InputDevice.h>
#include <utils/Errors.h>
#include <utils/Log.h>
namespace android {
// --- KeyMap ---
KeyMap::KeyMap() {
}
KeyMap::~KeyMap() {
}
status_t KeyMap::load(const InputDeviceIdentifier& deviceIdenfifier,
const PropertyMap* deviceConfiguration) {
// Use the configured key layout if available.
if (deviceConfiguration) {
String8 keyLayoutName;
if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"),
keyLayoutName)) {
status_t status = loadKeyLayout(deviceIdenfifier, keyLayoutName);
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
"it was not found.",
deviceIdenfifier.name.string(), keyLayoutName.string());
}
}
String8 keyCharacterMapName;
if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"),
keyCharacterMapName)) {
status_t status = loadKeyCharacterMap(deviceIdenfifier, keyCharacterMapName);
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard character "
"map '%s' but it was not found.",
deviceIdenfifier.name.string(), keyLayoutName.string());
}
}
if (isComplete()) {
return OK;
}
}
// Try searching by device identifier.
if (probeKeyMap(deviceIdenfifier, String8::empty())) {
return OK;
}
// Fall back on the Generic key map.
// TODO Apply some additional heuristics here to figure out what kind of
// generic key map to use (US English, etc.) for typical external keyboards.
if (probeKeyMap(deviceIdenfifier, String8("Generic"))) {
return OK;
}
// Try the Virtual key map as a last resort.
if (probeKeyMap(deviceIdenfifier, String8("Virtual"))) {
return OK;
}
// Give up!
ALOGE("Could not determine key map for device '%s' and no default key maps were found!",
deviceIdenfifier.name.string());
return NAME_NOT_FOUND;
}
bool KeyMap::probeKeyMap(const InputDeviceIdentifier& deviceIdentifier,
const String8& keyMapName) {
if (!haveKeyLayout()) {
loadKeyLayout(deviceIdentifier, keyMapName);
}
if (!haveKeyCharacterMap()) {
loadKeyCharacterMap(deviceIdentifier, keyMapName);
}
return isComplete();
}
status_t KeyMap::loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier,
const String8& name) {
String8 path(getPath(deviceIdentifier, name,
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT));
if (path.isEmpty()) {
return NAME_NOT_FOUND;
}
status_t status = KeyLayoutMap::load(path, &keyLayoutMap);
if (status) {
return status;
}
keyLayoutFile.setTo(path);
return OK;
}
status_t KeyMap::loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
const String8& name) {
String8 path(getPath(deviceIdentifier, name,
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP));
if (path.isEmpty()) {
return NAME_NOT_FOUND;
}
status_t status = KeyCharacterMap::load(path,
KeyCharacterMap::FORMAT_BASE, &keyCharacterMap);
if (status) {
return status;
}
keyCharacterMapFile.setTo(path);
return OK;
}
String8 KeyMap::getPath(const InputDeviceIdentifier& deviceIdentifier,
const String8& name, InputDeviceConfigurationFileType type) {
return name.isEmpty()
? getInputDeviceConfigurationFilePathByDeviceIdentifier(deviceIdentifier, type)
: getInputDeviceConfigurationFilePathByName(name, type);
}
// --- Global functions ---
bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
const PropertyMap* deviceConfiguration, const KeyMap* keyMap) {
if (!keyMap->haveKeyCharacterMap()
|| keyMap->keyCharacterMap->getKeyboardType()
== KeyCharacterMap::KEYBOARD_TYPE_SPECIAL_FUNCTION) {
return false;
}
if (deviceConfiguration) {
bool builtIn = false;
if (deviceConfiguration->tryGetProperty(String8("keyboard.builtIn"), builtIn)
&& builtIn) {
return true;
}
}
return strstr(deviceIdentifier.name.string(), "-keypad");
}
static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
int32_t newMetaState;
if (down) {
newMetaState = oldMetaState | mask;
} else {
newMetaState = oldMetaState &
~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON);
}
if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
newMetaState |= AMETA_ALT_ON;
}
if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
newMetaState |= AMETA_SHIFT_ON;
}
if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
newMetaState |= AMETA_CTRL_ON;
}
if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
newMetaState |= AMETA_META_ON;
}
return newMetaState;
}
static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
if (down) {
return oldMetaState;
} else {
return oldMetaState ^ mask;
}
}
int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
int32_t mask;
switch (keyCode) {
case AKEYCODE_ALT_LEFT:
return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
case AKEYCODE_ALT_RIGHT:
return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_LEFT:
return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
case AKEYCODE_SHIFT_RIGHT:
return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
case AKEYCODE_SYM:
return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState);
case AKEYCODE_FUNCTION:
return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState);
case AKEYCODE_CTRL_LEFT:
return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState);
case AKEYCODE_CTRL_RIGHT:
return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState);
case AKEYCODE_META_LEFT:
return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState);
case AKEYCODE_META_RIGHT:
return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState);
case AKEYCODE_CAPS_LOCK:
return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState);
case AKEYCODE_NUM_LOCK:
return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState);
case AKEYCODE_SCROLL_LOCK:
return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState);
default:
return oldMetaState;
}
}
bool isMetaKey(int32_t keyCode) {
switch (keyCode) {
case AKEYCODE_ALT_LEFT:
case AKEYCODE_ALT_RIGHT:
case AKEYCODE_SHIFT_LEFT:
case AKEYCODE_SHIFT_RIGHT:
case AKEYCODE_SYM:
case AKEYCODE_FUNCTION:
case AKEYCODE_CTRL_LEFT:
case AKEYCODE_CTRL_RIGHT:
case AKEYCODE_META_LEFT:
case AKEYCODE_META_RIGHT:
case AKEYCODE_CAPS_LOCK:
case AKEYCODE_NUM_LOCK:
case AKEYCODE_SCROLL_LOCK:
return true;
default:
return false;
}
}
} // namespace android