2009-03-04 03:31:44 +00:00
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <ui/Region.h>
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#include <private/pixelflinger/ggl_fixed.h>
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#include "Transform.h"
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// ---------------------------------------------------------------------------
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#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
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#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
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// ---------------------------------------------------------------------------
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namespace android {
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// ---------------------------------------------------------------------------
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Transform::Transform()
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: mType(0)
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{
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mTransform.reset();
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}
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Transform::Transform(const Transform& other)
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: mTransform(other.mTransform), mType(other.mType)
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{
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}
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Transform::~Transform() {
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}
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Transform Transform::operator * (const Transform& rhs) const
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{
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if (LIKELY(mType == 0))
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return rhs;
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Transform r(*this);
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r.mTransform.preConcat(rhs.mTransform);
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r.mType |= rhs.mType;
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return r;
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}
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float Transform::operator [] (int i) const
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{
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float r = 0;
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switch(i) {
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case 0: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleX] ); break;
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case 1: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewX] ); break;
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case 2: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewY] ); break;
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case 3: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleY] ); break;
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}
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return r;
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}
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uint8_t Transform::type() const
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{
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if (UNLIKELY(mType & 0x80000000)) {
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mType = mTransform.getType();
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}
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return uint8_t(mType & 0xFF);
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}
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bool Transform::transformed() const {
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return type() > SkMatrix::kTranslate_Mask;
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}
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int Transform::tx() const {
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return SkScalarRound( mTransform[SkMatrix::kMTransX] );
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}
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int Transform::ty() const {
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return SkScalarRound( mTransform[SkMatrix::kMTransY] );
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}
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void Transform::reset() {
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mTransform.reset();
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mType = 0;
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}
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void Transform::set( float xx, float xy,
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float yx, float yy)
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{
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mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(xx));
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mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(xy));
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mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(yx));
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mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(yy));
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mType |= 0x80000000;
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}
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2009-03-20 06:08:54 +00:00
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void Transform::set(float radian, float x, float y)
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{
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float r00 = cosf(radian); float r01 = -sinf(radian);
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float r10 = sinf(radian); float r11 = cosf(radian);
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mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(r00));
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mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(r01));
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mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(r10));
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mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(r11));
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mTransform.set(SkMatrix::kMTransX, SkIntToScalar(x - r00*x - r01*y));
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mTransform.set(SkMatrix::kMTransY, SkIntToScalar(y - r10*x - r11*y));
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mType |= 0x80000000 | SkMatrix::kTranslate_Mask;
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}
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void Transform::scale(float s, float x, float y)
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{
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mTransform.postScale(s, s, x, y);
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mType |= 0x80000000;
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}
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2009-03-04 03:31:44 +00:00
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void Transform::set(int tx, int ty)
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{
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if (tx | ty) {
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mTransform.set(SkMatrix::kMTransX, SkIntToScalar(tx));
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mTransform.set(SkMatrix::kMTransY, SkIntToScalar(ty));
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mType |= SkMatrix::kTranslate_Mask;
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} else {
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mTransform.set(SkMatrix::kMTransX, 0);
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mTransform.set(SkMatrix::kMTransY, 0);
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mType &= ~SkMatrix::kTranslate_Mask;
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}
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}
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void Transform::transform(GLfixed* point, int x, int y) const
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{
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SkPoint s;
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mTransform.mapXY(SkIntToScalar(x), SkIntToScalar(y), &s);
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point[0] = SkScalarToFixed(s.fX);
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point[1] = SkScalarToFixed(s.fY);
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}
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Rect Transform::makeBounds(int w, int h) const
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{
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Rect r;
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SkRect d, s;
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s.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
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mTransform.mapRect(&d, s);
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r.left = SkScalarRound( d.fLeft );
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r.top = SkScalarRound( d.fTop );
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r.right = SkScalarRound( d.fRight );
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r.bottom = SkScalarRound( d.fBottom );
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return r;
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}
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Rect Transform::transform(const Rect& bounds) const
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{
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Rect r;
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SkRect d, s;
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s.set( SkIntToScalar( bounds.left ),
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SkIntToScalar( bounds.top ),
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SkIntToScalar( bounds.right ),
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SkIntToScalar( bounds.bottom ));
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mTransform.mapRect(&d, s);
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r.left = SkScalarRound( d.fLeft );
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r.top = SkScalarRound( d.fTop );
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r.right = SkScalarRound( d.fRight );
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r.bottom = SkScalarRound( d.fBottom );
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return r;
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}
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Region Transform::transform(const Region& reg) const
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{
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Region out;
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if (UNLIKELY(transformed())) {
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if (LIKELY(preserveRects())) {
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Rect r;
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Region::iterator iterator(reg);
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while (iterator.iterate(&r)) {
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out.orSelf(transform(r));
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}
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} else {
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out.set(transform(reg.bounds()));
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}
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} else {
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out = reg.translate(tx(), ty());
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}
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return out;
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}
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int32_t Transform::getOrientation() const
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{
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uint32_t flags = 0;
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if (UNLIKELY(transformed())) {
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SkScalar a = mTransform[SkMatrix::kMScaleX];
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SkScalar b = mTransform[SkMatrix::kMSkewX];
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SkScalar c = mTransform[SkMatrix::kMSkewY];
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SkScalar d = mTransform[SkMatrix::kMScaleY];
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if (b==0 && c==0 && a && d) {
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if (a<0) flags |= FLIP_H;
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if (d<0) flags |= FLIP_V;
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} else if (b && c && a==0 && d==0) {
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flags |= ROT_90;
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if (b>0) flags |= FLIP_H;
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if (c<0) flags |= FLIP_V;
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} else {
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flags = 0x80000000;
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}
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}
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return flags;
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}
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bool Transform::preserveRects() const
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{
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return mTransform.rectStaysRect();
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}
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// ---------------------------------------------------------------------------
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}; // namespace android
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