377 lines
9.1 KiB
C
377 lines
9.1 KiB
C
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <linux/fb.h>
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#include <linux/kd.h>
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#include <pixelflinger/pixelflinger.h>
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#ifdef BOARD_USE_CUSTOM_RECOVERY_FONT
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#include BOARD_USE_CUSTOM_RECOVERY_FONT
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#else
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#include "font_10x18.h"
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#endif
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#include "minui.h"
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#define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888
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#define PIXEL_SIZE 4
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typedef struct {
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GGLSurface texture;
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unsigned cwidth;
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unsigned cheight;
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unsigned ascent;
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} GRFont;
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static GRFont *gr_font = 0;
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static GGLContext *gr_context = 0;
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static GGLSurface gr_font_texture;
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static GGLSurface gr_framebuffer[2];
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static GGLSurface gr_mem_surface;
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static unsigned gr_active_fb = 0;
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static int gr_fb_fd = -1;
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static int gr_vt_fd = -1;
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static struct fb_var_screeninfo vi;
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static struct fb_fix_screeninfo fi;
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static int get_framebuffer(GGLSurface *fb)
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{
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int fd;
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void *bits;
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fd = open("/dev/graphics/fb0", O_RDWR);
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if (fd < 0) {
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perror("cannot open fb0");
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return -1;
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}
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if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
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perror("failed to get fb0 info");
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close(fd);
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return -1;
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}
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vi.bits_per_pixel = PIXEL_SIZE * 8;
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if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) {
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vi.red.offset = 8;
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vi.red.length = 8;
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vi.green.offset = 16;
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vi.green.length = 8;
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vi.blue.offset = 24;
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vi.blue.length = 8;
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vi.transp.offset = 0;
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vi.transp.length = 8;
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} else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
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vi.red.offset = 24;
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vi.red.length = 8;
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vi.green.offset = 16;
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vi.green.length = 8;
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vi.blue.offset = 8;
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vi.blue.length = 8;
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vi.transp.offset = 0;
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vi.transp.length = 8;
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} else { /* RGB565*/
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vi.red.offset = 11;
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vi.red.length = 5;
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vi.green.offset = 5;
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vi.green.length = 6;
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vi.blue.offset = 0;
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vi.blue.length = 5;
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vi.transp.offset = 0;
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vi.transp.length = 0;
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}
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if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
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perror("failed to put fb0 info");
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close(fd);
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return -1;
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}
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if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
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perror("failed to get fb0 info");
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close(fd);
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return -1;
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}
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bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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if (bits == MAP_FAILED) {
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perror("failed to mmap framebuffer");
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close(fd);
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return -1;
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}
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fb->version = sizeof(*fb);
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fb->width = vi.xres;
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fb->height = vi.yres;
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fb->stride = fi.line_length/PIXEL_SIZE;
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fb->data = bits;
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fb->format = PIXEL_FORMAT;
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memset(fb->data, 0, vi.yres * fi.line_length);
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fb++;
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fb->version = sizeof(*fb);
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fb->width = vi.xres;
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fb->height = vi.yres;
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fb->stride = fi.line_length/PIXEL_SIZE;
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fb->data = (void*) (((unsigned) bits) + vi.yres * fi.line_length);
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fb->format = PIXEL_FORMAT;
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memset(fb->data, 0, vi.yres * fi.line_length);
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return fd;
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}
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static void get_memory_surface(GGLSurface* ms) {
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ms->version = sizeof(*ms);
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ms->width = vi.xres;
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ms->height = vi.yres;
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ms->stride = fi.line_length/PIXEL_SIZE;
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ms->data = malloc(fi.line_length * vi.yres);
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ms->format = PIXEL_FORMAT;
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}
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static void set_active_framebuffer(unsigned n)
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{
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if (n > 1) return;
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vi.yres_virtual = vi.yres * PIXEL_SIZE;
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vi.yoffset = n * vi.yres;
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vi.bits_per_pixel = PIXEL_SIZE * 8;
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if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
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perror("active fb swap failed");
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}
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}
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void gr_flip(void)
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{
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GGLContext *gl = gr_context;
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/* swap front and back buffers */
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gr_active_fb = (gr_active_fb + 1) & 1;
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/* copy data from the in-memory surface to the buffer we're about
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* to make active. */
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memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
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fi.line_length * vi.yres);
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/* inform the display driver */
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set_active_framebuffer(gr_active_fb);
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}
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void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
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{
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GGLContext *gl = gr_context;
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GGLint color[4];
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color[0] = ((r << 8) | r) + 1;
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color[1] = ((g << 8) | g) + 1;
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color[2] = ((b << 8) | b) + 1;
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color[3] = ((a << 8) | a) + 1;
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gl->color4xv(gl, color);
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}
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int gr_measure(const char *s)
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{
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return gr_font->cwidth * strlen(s);
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}
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void gr_font_size(int *x, int *y)
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{
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*x = gr_font->cwidth;
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*y = gr_font->cheight;
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}
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int gr_text(int x, int y, const char *s)
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{
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GGLContext *gl = gr_context;
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GRFont *font = gr_font;
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unsigned off;
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y -= font->ascent;
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gl->bindTexture(gl, &font->texture);
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gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
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gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
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gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
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gl->enable(gl, GGL_TEXTURE_2D);
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while((off = *s++)) {
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off -= 32;
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if (off < 96) {
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gl->texCoord2i(gl, (off * font->cwidth) - x, 0 - y);
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gl->recti(gl, x, y, x + font->cwidth, y + font->cheight);
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}
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x += font->cwidth;
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}
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return x;
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}
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void gr_fill(int x, int y, int w, int h)
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{
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GGLContext *gl = gr_context;
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gl->disable(gl, GGL_TEXTURE_2D);
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gl->recti(gl, x, y, w, h);
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}
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void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
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if (gr_context == NULL) {
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return;
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}
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GGLContext *gl = gr_context;
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gl->bindTexture(gl, (GGLSurface*) source);
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gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
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gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
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gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
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gl->enable(gl, GGL_TEXTURE_2D);
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gl->texCoord2i(gl, sx - dx, sy - dy);
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gl->recti(gl, dx, dy, dx + w, dy + h);
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}
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unsigned int gr_get_width(gr_surface surface) {
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if (surface == NULL) {
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return 0;
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}
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return ((GGLSurface*) surface)->width;
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}
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unsigned int gr_get_height(gr_surface surface) {
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if (surface == NULL) {
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return 0;
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}
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return ((GGLSurface*) surface)->height;
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}
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static void gr_init_font(void)
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{
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GGLSurface *ftex;
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unsigned char *bits, *rle;
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unsigned char *in, data;
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gr_font = calloc(sizeof(*gr_font), 1);
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ftex = &gr_font->texture;
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bits = malloc(font.width * font.height);
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ftex->version = sizeof(*ftex);
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ftex->width = font.width;
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ftex->height = font.height;
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ftex->stride = font.width;
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ftex->data = (void*) bits;
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ftex->format = GGL_PIXEL_FORMAT_A_8;
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in = font.rundata;
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while((data = *in++)) {
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memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
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bits += (data & 0x7f);
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}
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gr_font->cwidth = font.cwidth;
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gr_font->cheight = font.cheight;
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gr_font->ascent = font.cheight - 2;
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}
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int gr_init(void)
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{
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gglInit(&gr_context);
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GGLContext *gl = gr_context;
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gr_init_font();
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gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
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if (gr_vt_fd < 0) {
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// This is non-fatal; post-Cupcake kernels don't have tty0.
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perror("can't open /dev/tty0");
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} else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) {
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// However, if we do open tty0, we expect the ioctl to work.
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perror("failed KDSETMODE to KD_GRAPHICS on tty0");
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gr_exit();
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return -1;
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}
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gr_fb_fd = get_framebuffer(gr_framebuffer);
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if (gr_fb_fd < 0) {
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gr_exit();
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return -1;
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}
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get_memory_surface(&gr_mem_surface);
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fprintf(stderr, "framebuffer: fd %d (%d x %d)\n",
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gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);
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/* start with 0 as front (displayed) and 1 as back (drawing) */
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gr_active_fb = 0;
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set_active_framebuffer(0);
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gl->colorBuffer(gl, &gr_mem_surface);
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gl->activeTexture(gl, 0);
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gl->enable(gl, GGL_BLEND);
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gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
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gr_fb_blank(true);
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gr_fb_blank(false);
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return 0;
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}
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void gr_exit(void)
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{
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close(gr_fb_fd);
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gr_fb_fd = -1;
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free(gr_mem_surface.data);
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ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
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close(gr_vt_fd);
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gr_vt_fd = -1;
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}
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int gr_fb_width(void)
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{
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return gr_framebuffer[0].width;
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}
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int gr_fb_height(void)
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{
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return gr_framebuffer[0].height;
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}
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gr_pixel *gr_fb_data(void)
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{
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return (unsigned short *) gr_mem_surface.data;
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}
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void gr_fb_blank(bool blank)
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{
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int ret;
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ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
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if (ret < 0)
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perror("ioctl(): blank");
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}
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